Know Your Icons Part 2 – Modern Icon Design
sessions

Know Your Icons Part 2 – Modern Icon Design

In the last installment you learned about the history of icon design and how it has evolved from black and white representations of office items into full colored, glassy, hyper-rendered, isometric representations of… office items. In this installment I will be delving further into the world of icons and exploring what icons mean to us today.

This Post is Day 8 of our Interface Design Session. Creative Sessions

What is an Icon?

i·connoun (Computers) a picture or symbol that appears on a monitor and is used to represent a command, as a file drawer to represent filing — dictionary.com

So we know the meaning of "Icon" in the traditional computing sense of the word, but how does this explain all the illustrative icons we see today? How is a beautifully rendered image of a Teapot, Space Ship or Bucket of Chicken supposed to represent something within the user interface? There’s a few answers to this question.

  • Application Icons: Application icons are a great example of un-conventional design. These icons often have a strong trend towards memorable images over representations of the application itself.
  • Website Navigation: Website navigation is another place you’ll find some unusual "icon" designs. The interpretation of the icon is dependant on the context in which it is used, it’s OK to use an un-conventional design as long as the audience knows what it’s function is.
  • Format: Some designs defy explanation, such as "Form over Function." This means that the icon has been designed purely for aesthetics.

No matter how strict or unusual your design is, all icons should be made to specification – there will be more about that soon.

Below you will see a breakdown of modern icon design. Some people may argue that the icons on the "illustration" side of the chart shouldn’t be considered icons. This is partly true, they’re not traditional icons, but they are Modern Icons in the sense that they could represent applications, games or a specific context.

The icons on the left side of the chart are icons that would be considered to be Traditional Icons with a modern twist. We immediately associate these icons with their function, this is achieved by over 30 years of visual language, which is a powerful factor in the designs success.

The icons down the middle of the chart are icons that are neither illustrative or informative, but a combination of both. The Envelope is traditional because of its form, but it could be perceived differently due to its rendering, a design like this works best within a certain context. The Blue Twitter Bird has immediate recognition from internet users, but is reduced to an illustration of a blue bird for non-users (like my mum) and the stylistic GTalk Bubble is also fairly reliant on brand association.

Links to the Icons above (in no particular order)

Pump It Up, by mgilchuk, My Breafast, by blink, SNOW.E 2 XP, by RADE8, CS3 iKons – Win, by -kol, iChat Bubble, by Delta909, Icecream icon set, by Miniartx, Batman Mask, by Svengraph, In Spirited We Love, by Raindropmemory, Twitter Bird, by freakyframes, StarWars Vehicles Archigraphs, by Cyberella74, Systematrix Full, by royalflushxx, New Moshii World, by anekdamian, Somatic Rebirth Extras, by The Iconfactory and David Lanham

Conventions and Specifications

When designing icons for an interface you can’t go past convention. Check previous designs for an indication of how to approach yours. You will find that most Software packages and User Interfaces have similar icons, this is because of User Experience (UX). If a user is suddenly confronted with a design that they’re not expecting or comfortable with, they’re likely to get confused.

If you’re designing for a specific platform, always check the developers notes before you start, these will give you an idea of the size, perspective, and color palette you should be using. You can find links to both the Apple and Microsoft developers notes in the “Resources and Further Reading” section at the end of this post.

Green = Good — Blue = Help — Yellow = Alert — Red = Error

Modern Specifications

Icon specifications get more complicated with each new technology or operating system. Windows and Mac are in an Arms Race over icon size, with the largest icon to date measuring a massive 512 pixels. The trend for huge icons has much to do with modern screen resolutions, but there’s also a certain drool factor with a giant, perfectly rendered icon. Look at the examples below if you don’t believe me!

AppZapper, Billings, Things and Coda Application Icons for Mac (downscaled to fit this post!)

Now that I’ve shown you the Drool Worthy icons, let’s move onto some icons I’ve designed myself. The example below is a de-constructed .ICO file made in my previous life as an icon and interface designer (those who know me as LoungeKat probably didn’t know this fact). The main 256px icon has been made in Adobe Photoshop with shapes and layer styles, it was then re-scaled for each individual size (64, 48, 32, 16) and imported into Microangelo Toolset to be combined as an .ICO. The 256px icon isn’t part of the icon file itself, but included in the software as a Transparent PNG that windows calls on if the size is required. This keeps the file size down.

As you can see, I’ve used a few variations on the design depending on the color depth and size of the icon. Icons include all of these sizes and color spaces to accommodate all of the different ways that they can be viewed by the operating system.

It’s important to design each size separately, scaling a large image can make the design look blurry. When you’re designing a 16px icon it’s always best to get right down to pixel view. As you can see, a few well placed pixels can convey much more than you think. You can read additional information on Icons, various specifications, and industry recommendations in Axialis Software’s icon guide.

An example of scaling

To get a better understanding of icons I would suggest looking at as many different operating systems, programs, interfaces and portals as possible. Think about the different way color and metaphor is used for each application. Which icons stand out as being easy to understand (perhaps the folder or trash can strike you as the most recognizable?), which icons need further explaining? Trust me, you will be surprised what you find out about the psychology behind the visual language we use every day and often take for granted.

Resources & Further Reading


This Post is Day 8 of our Interface Design Session. Creative Sessions

Tags: Sessions
  • ExtremRaym

    Very nice article !

    Thanks !

  • http://www.teelac.com everytuesday

    interesting this hasn’t been discussed this thoroughly on here before. Very well written, thanks!

  • http://www.bebop-cafe.com BebopDesigner

    Brilliant post! No wonder why mine look a bit awkward sometimes. Thanks for sharing

    cheers

  • http://creativedonline.com loswl

    Thanks for this info, it came right on time, I was asked to create an icon set for an application today and this is great research material :)

  • http://www.vaporizerkits.com Zephyr Ion

    The scaling info was pretty amazing. No wonder favicons work so well in such a small space.

  • http://www.boxedart.com BoxedArt

    Decent read, but an icon how-to tutorial would be a cool follow-up to this.

  • http://www.17ps8.com peter

    good article

  • http://poliman.pl Strony Internetowe Kraków

    really good article. And beautiful icons :)

  • http://www.kadamclark.com Adam Clark

    Nice post Kat!

  • http://freecss.info CSS Templates

    Awesome tutorial guys. I love using icons in my templates. There is such a wealth of them available as well.

  • http://twitterunique.com Twitter UniQue

    Nice Part ..

  • http://www.freelancer24.blogspot.com/ Free Online Work

    That is good

  • http://www.brianfidler.com brian fidler

    I love your skateboard designs btw!

    Since Microangelo is Windows only, which app do you recommend for OS X users?

    thanks
    brian

  • http://www.janddmedia.com David Horton

    Great designs, going back to catch up with Part 1!!

  • http://www.webdesignkc.co.uk/ Rory

    Good low down on ICONS very well written article, thanks for the knowledge.

  • http://www.psdstyle.net chuckles

    Love the modern look. Nice job guys.

  • http://www.web30textures.com HDR Textures

    Great article – nice designs.

  • http://www.iconlover.com/ Dennis

    There is a free alternative to IconBuilder, Icon Plugin for Photoshop – http://www.sibcode.com/icon-plugin/

  • http://www.thomascraigconsulting.com Thomas Craig Consulting

    Nice article, love using visuals in my designs, and icons are a simple detail that adds to any web UI.