Preview

How to Create 3D Text Blocks in Photoshop

Oct 12th in 3D by Eren Goksel

In this tutorial, I'll show you how to create a 3D Blocks text effect. You need to have Adobe Photoshop CS4 Extended to practice this tutorial. This will be fun and I'm sure you can do lots of cool things using this technique. Let's get started!

PG

Author: Eren Goksel

I'm a lecturer in Anadolu University. Photoshop, Max, and CorelDraw are my favorite tools.

Final Image Preview

Take a look at the image we'll be creating. Want access to the full PSD files and downloadable copies of every tutorial, including this one? Join Psd Plus for just $9/month. You can view the final image preview below.

Video Tutorial

Our video editor Gavin Steele has created this video tutorial to compliment this text + image tutorial.

Step 1

Before we start, you may want to download the font that we'll use in this tutorial. A bitmap font goes good with this effect so you can use any, or download the font that I used named Acknowledge, from dafont.com.

Create a new document 1000 pixels wide and 600 pixels high. Set the Resolution to 300 pixels/inch and set the Color Mode to RGB, named "Blocks." Fill the "Background" layer with color #3a3a3a. Set the Foreground Color to black, grab the Horizontal Type Tool and type "PSD." Set the Font to Acknowledge, set Font Size to 120 pt and set the Anti-aliasing Method to None to achieve rough edges.

Step 2

Create a new layer and name it "Mosaic." Set the Foreground Color to 70% black and Foreground Color to 85% black. Go to Filter > Render > Clouds. Go to Filter > Pixelate > Mosaic, set the Cell Size to 50 and apply.

Step 3

Select the "Background" layer in the Layers Palette and hit Command + J to duplicate it. Now Alt-click on the line between the "PSD" and "Mosaic" layers to mask the "Mosaic" layer.

Step 4

In the Layers Palette select all the layers other than the "Background" layer. Go to 3D > New Mesh From Grayscale > Two-sided Plane. Photoshop will create two symmetrical planes and apply the selected layer or layers as a depth map to both planes. That means our mosaic text is now a depth map for the plane, lighter squares will be higher as darker ones will be deeper. The darkest area in our depth map is the "a3a3a3" colored surface and all of the squares are lighter than this color, so there will be no dents but bumps on the surface.

Step 5

Now we have a 3D object and we are viewing it from the front. Actually we are viewing it through the camera but the camera is in the front of the 3D object. You have two options for getting a perspective look. You can rotate the object or change the orientation of the camera. We'll chose to leave the object where it is because this will help us make the reflection easily later.

Get the 3D Orbit Tool and drag to orbit the camera. You can also use the 3D Roll View Tool to rotate the camera. The 3D Orbit Tool orbits the camera in the X or Y direction. The 3D Roll View Tool rotates the camera around the Z-axis. Using these tools try to achieve a perspective as shown below. Then grab the 3D Zoom Tool and drag to zoom in and use the 3D Pan View Tool to move the camera if necessary.

Step 6

There are different rendering presets in Photoshop. The only rendering method that will give us shadows and reflections is the Ray Tracing method. But to achieve the effect we want we are not going to use Ray Tracing. So we have to create the reflection using a trick. This is why we are using a Two-sided Plane instead of a regular one.

Step 7

Go to Window > 3D or double-click the 3D Layer Icon in the "Mosiac" layer in the Layers Palette. Select Scene and check Cross Section. This operation will cut the 3D model with the Cross Section Plane and will show the content only on one side of it. The plane is perpendicular to the axis selected. Select the Y-Axis. Thus the bottom side of the Two-sided Plane will become invisible. In order to make the Cross Section Plane invisible as well, uncheck the Plane in the 3D panel.

Step 8

When you create a mesh from a grayscale image, Photoshop uses the grayscale image as a Depth Map. In the Layers Palette when you select the "Mosaic" layer, you can see a Mosaic Depth texture. Double-clicking this material will open the depth map in a new document window. Since you selected three layers to create the mesh, you will be able to see and edit these layer in the opened document.

All changes will be updated when you return to the main "Blocks" document window. So if you are not happy with the block structure, you can open the Mosaic Depth texture, go to the "Mosaic" layer, and apply the Clouds and Mosaic filters again as described in Step 2. The depth map is also assigned to the model as a Diffuse and Opacity map. Since we don't need these textures, we are going to remove them. Select the Mosaic material in the 3D Panel, click the Texture Map Menu icon next to the Diffuse and select Remove Texture. Do the same thing for the Opacity.

Step 9

In the 3D Panel select Scene and click the Render Settings button to bring up the 3D Render Settings dialog box. Set the Face Style to Flat, check Enable Line Rendering checkbox, set the Color to black, set the Edge Style to Constant and set the Crease Threshold to 2, the higher this threshold is, the less the visible edges are. Set the Line Width to 1 and hit OK. In the 3D panel set Anti-Alias to Best for a good anti-aliasing.

Step 10

Now we'll change some material settings. Go back to the Mosaic material in the 3D panel, set the Ambient Color to #880022. Set Diffuse to #ee8800. Set Glossiness at 0%. Go to Scene in the 3D Panel and set Global Ambient Color to #575757. Ambient color defines the lightness of the scene when all lights are turned off.

Step 11

You will see three lights in the 3D Panel. These are the current light sources in the scene. Now we'll tweak the lights a little. All the lights are Infinite Lights. There are three types of lights in Photoshop. There are Infinite lights, acting like sun and shine from a one directional plane. Point lights shine from all directions just like a light bulb and Spotlights shine in an adjustable cone.

Select the Infinite Light 1 and set the Color to white. Select Infinite Light 2, set the color to #696969 and uncheck Create Shadows. Obviously no lights are creating shadows at the moment but when they do, we want only one light to. Select the Infinite Light 3, set the color to white and uncheck Create Shadows and set Light Type to Point.

Step 12

The third light is positioned under our plane so we don't see any effect. To position the light easily we need to change our view, but first, in order to be able to get back to our current view, we need to save it. Get one of the 3D camera tools like the 3D Orbit Tool and click the Save the Current View button and name it "Cam." Open the View list and select "Top."

Step 13

Click the Toggle Lights button at the bottom of the 3D Panel to see the lights in the scene. Get the 3D Zoom Tool and zoom out until you see the point light. Click the Drag the Light button in the 3D Panel and position the light as in the below image.

Get one of the camera tools, open the View list and choose "Cam" to go back to the camera view. Click the Toggle Lights button to hide the lights. Set the Intensity of the point light to 0.6. You can still drag the light using the Drag the Light and Slide the Light Tools in the 3D Panel.

Step 14

Go to Layers Palette and duplicate the "Mosaic" layer and name it "Line." Go to the 3D Panel, select the Line Illustration preset and hit Render Settings. Set the Line Width to 1 and hit OK.

Get the Magic Wand Tool, set the Tolerance to 80. Click on the black area outside the text to select around the text. Shift-click the holes of the letters and any closed areas. Then get the Polygonal Lasso Tool and add any unselected areas around the text to the selection by pressing Shift before making the selection.

Step 15

Go to the Layers Palette and make the "Line" layer invisible. Go to Select > Inverse to inverse the selection, now the text is selected. Go to the "Mosaic" layer in the Layers Palette. Hit Command + C to copy and hit Command + V to paste the selection into a new layer. Name this layer "Text." Duplicate the "Mosaic" layer and name it "Reflection." Turn off the visibility of the "Mosaic" layer.

Step 16

Make sure the "Reflection" layer is selected in the Layers Palette and go to the 3D Panel. To get the reflection we need the other half of the Two-Sided Plane. Select Scene in the 3D Panel. Click on the Flip Cross Section button to make the other half visible. Select the Mosaic Material in the 3d Plane and uncheck Two Sided. This will make the back faces invisible and only the reflection will be left.

Step 17

The only problem we have with the reflection is that it is quite far away. We need to snap it to the text but making this from the camera view would be a difficult task. Now turn layer visibility off for the "Text" layer and on for the"Mosaic." This can look weird, move the "Reflection" layer below the "Mosaic" layer in the Layers Palette.

Now get any camera tool and from the View list select Right and do it for both "Mosaic" and "Reflection" layers. Now you will be able to see both planes from the right view and you can see how far they are from each other. Zoom into the planes using the standard Zoom Tool in the Toolbox, get the 3D Pan Tool, make sure the "Reflection" layer is selected and drag the plane on the left, while holding down the Shift key to the right as in the image below.

Step 18

Now get any camera tool again and for both "Mosaic" and Reflection" layers go back to Cam view. Turn the visibility off for the "Mosaic" layer and on for the "Text."

In order to clean the lines in the "Reflection" layer we need to rasterize it first. Select the "Reflection" layer in the Layers Palette, go to 3D > Rasterize. Get the Eraser Tool, set the Mode to Pencil to avoid any softness and accidentally erasing any parts of the reflection, clean the edges of the plane. Set the layer Opacity for the "Reflection" layer at 45%.

Step 19

We'll now create the shadow. Go to the Layers Palette, turn visibility on for the "Mosaic" layer, duplicate the "Mosaic" layer and name it "Shadow." Move the "Shadow" layer above the "Text" layer in the Layers Palette.

Go to the 3D Panel and select Scene, Set rendering Preset to Ray Traced. Select the Mosaic material in the 3D Panel and set Ambient to black and Diffuse to white. Select Infinite Light 1 and set Intensity to 4. Turn Infinite Light 3 off. Go to 3D > Rasterize.

Step 20

Set the blending mode to Multiply for the "Shadow" layer and set Layer Opacity at 90%. We have quite sharp blocks, but the ray traced shadows make it look smooth. To get rid of these smooth corners we'll need a little help from the "Line" layer. Select the "Line" layer, make it visible, go to 3D > Rasterize and turn the layer visible off again.

Step 21

Get the Magic Wand Tool and set the Tolerance to 60. Make sure the "Line" layer is selected in the Layers Palette. Zoom in to the letter "P." Click inside the top-left cell of the letter block, although the "Line" layer is invisible the cell will be selected. Then while holding the Shift key, click other cells which are lightened and don't have shadows on them.

After selecting the cells on the top row as in the below image, go to the "Shadow" layer, set the Foreground Color to white and fill the selection by hitting Alt + Backspace. Remember to make the selections on the "Line" layer and to fill the selection on the "Shadow" layer. Since we used a Clouds filter, which generates clouds randomly to make the blocks, your letters probably would not look like mine. But the idea is the same.

Step 22

Go back to the "Lines" layer. Using the Magic Wand Tool select the cells that have to be flat shaded and fill the selection with the color #4e4e4e on the "Shadow" layer.

Step 23

Completely lightened and completely shaded cells would be quite easy to fix. Fixing the cells that have shadows would take a little bit longer. Again go to the "Lines" layer and select a cell with shadow on it using the Magic Wand Tool. Get the Polygonal Lasso Tool, and while holding down the Alt key, select the shadow to subtract from the selection. Go to the "Shadow" layer and fill the selection with white.

Step 24

Now you have to repeat these three steps for the rest of the cells for a sharp look.

Step 25

Make the "Mosaic" layer invisible. Go to the "Text" layer and apply a Gradient Overlay using these settings: Blend Mode of Color, Opacity set at 70%, Gradient set to Blue, Red, Yellow, with a Style of Linear and Angle set to 10 degrees.

Go to Layer > Layer Style > Copy Layer Style. Go to the "Reflection" layer in the Layers Palette, then go to Layer > Layer Style > Paste Layer Style. Set the Blending Mode to Hard Light and Opacity at 35% for the "Reflection" layer.

Step 26

Now we'll add a slight texture. Download this nice photo from Flickr by clicking here. Bring it in as a new layer into your document and name this layer "Texture." Place the "Texture" layer above the "Text" layer. Alt-click the line between the "Texture" and the "Text" layers to mask the texture. Set the Layer Blending Mode to Overlay.

Step 27

We'll now make a texture for the background. Create a new layer on top and name it "Bg." Set the Foreground Color to 85% Gray and Background Color to 90% Gray. Get the Gradient Tool, set it to Foreground to Background and set to Radial. Fill the layer as in the below image.

Go to Filter > Artistic > Film Grain and apply with all parameters set to 0. Go to Filter > Distort > Glass and apply with these settings: Distortion set to 20, Smoothness set to 1, Texture set to Frosted and Scaling set to 100%.

Conclusion

Get the "Bg" layer above the "Background" layer and that's it. I hope you enjoyed this tutorial and you're happy with your result!

Further Suggestions

You can achieve cool effects playing with the textures and parameters. You can use texture maps instead of solid Diffuse colors, tweak the Glossiness and Shininess values and use reflecting Environment textures maps. Different light types, colors and angles will create different effects. Have fun with it!

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User Comments

( ADD YOURS )
  1. PG

    BogDinamita October 12th

    i like it !!! especially the weirdness-aura about it hhaha
    no seriously, this seems really fresh

    ( Reply )
  2. PG

    Ahmad El-abbar October 12th

    This is genius … I havn’t gone through the hole tut yet but so far this is amazing , as always cool ideas and great tuts , well done .

    ( Reply )
  3. PG

    Fiko October 12th

    lol just use a 3d software like max or something.. you will be done 10 times faster. But good to see people get the best out of photoshop. Nicely done!

    ( Reply )
  4. PG

    punkd October 12th

    I’ve got CS3 Extended, but I don’t have any 3D settings.

    ( Reply )
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      jaznot October 12th

      this feature started in CS4

      ( Reply )
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        Braxton October 12th

        But he said you could use photoshop cs3 extended or photoshop cs4. It is very misleading to say that you can with cs3 when you actually cant

      2. PG

        Flashy October 12th

        Are you sure? CS3 had some 3D settings, I don’t know if all the needed for this tut, but some for sure.

    2. PG

      Roenlond October 12th

      You need cs4.

      ( Reply )
      1. PG

        Thomas October 12th

        thats garbage, you should be able to download the 3d tools as a blugin or something.

      2. PG

        Amino Acid October 13th

        Lol! A Blugin :D

      3. PG

        Margaret October 13th

        um… the 3D tools are one of the reasons the extended version is more expensive. Why is it that everyone feels so entitled to get everything for free?
        Do you want to give YOUR hard work away for free??
        I didn’t think so.
        This attitude has already ruined music and movies, do you want it to ruin software development too?

        Also @ Amino Acid, you shouldn’t make fun of dyslexics.

    3. PG

      Sean Hodge October 19th

      We’ve changed this tutorial to indicate the CS4 Extended is needed. Thx.

      ( Reply )
  5. PG

    Kevin October 12th

    This one is amazing. Love it!

    ( Reply )
  6. PG

    Ravi Vora October 12th

    Not the most amazing final results, but definitely some invaluable techniques to most who are new to 3D in photoshop (everyone!).

    ( Reply )
    1. PG

      Aevion October 13th

      i think you mean “valuable” not “invaluable”

      ( Reply )
      1. PG

        slimweasel October 14th

        i think they mean “invaluable”
        invaluable:
        –adjective
        beyond calculable or appraisable value; of inestimable worth; priceless: an invaluable art collection; her invaluable assistance

      2. PG

        Fenstar October 14th

        He really does mean “invaluable”.

      3. PG

        Aevion October 15th

        my mistake, but both valuable and invaluable can mean the same thing, so i’m not totally off, lol

      4. PG

        Nate Johnson October 22nd

        “What does that mean? Infamous?” Ned: “Ah, Dusty! Infamous is when you’re more than famous! This guy El Guapo is not just famous, he’s IN-famous!”

      5. PG

        Bugster November 2nd

        Infamous is the opposite of famous.
        “–adjective
        1. having an extremely bad reputation: an infamous city.”
        (Dictionary.com)

  7. PG

    Amino Acid October 12th

    Amazing and simply inspiring!
    Great work

    ( Reply )
  8. PG

    matthew booth October 12th

    I thought it was awesome. The final outcome was pretty slick too. Looks like it time for me to upgrade to CS4.

    I definitely see some possibilities in web design using these techniques too.

    Thanks for sharing!

    ( Reply )
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      Aevion October 13th

      I liked the final images too if you can believe it!

      ( Reply )
  9. PG

    ajir October 12th

    great artwork..thanks ..

    ( Reply )
  10. PG

    Giallo October 12th

    Damn useful!!!!!! Thx for sharing this combo of filters

    ( Reply )
  11. PG

    kevinsturf October 12th

    amazing, i will have to try this one.

    ( Reply )
  12. PG

    Ryan O. Hicks October 12th

    This is awesome.

    ( Reply )
  13. PG

    JohnM. October 12th

    Nice use of the filters man. Sucks I can’t do this though :/

    ( Reply )
  14. PG

    xtrememenace October 12th

    I’m a newbie to Photoshop. Im having a problem at step 4. After the 3d Mesh that is created, I’m getting the output as shown,
    http://yfrog.com/1kblocksj
    Please Help. I’m using CS4

    ( Reply )
    1. PG

      Eren October 13th

      this may be why, and if you try again, please let me know, thanks.

      SBS said:

      I think there’s a little mistake here :
      “Set the Foreground Color to 70% black and Foreground Color to 85% black.”
      Foreground : 70%
      Background : 85%
      Thanks a lot for your good tuts !

      i said:

      hey SBS,
      it seems like a little mistake but actually it is a big one cause it can totally change the result. and yes it is the way you said; fg 70%, bg 85%.
      sorry i missed it, thanks for the notice.

      ( Reply )
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        deeq October 18th

        Dude I am getting what xtrememenace is getting…..I have tried cannot figure it out…the tutorial must of skip a step or something..I am confused

  15. PG

    Greg October 12th

    I think this tutorial is really good! Thanks alot, its really helping me learn the 3d capabilities of photoshop.

    ( Reply )
  16. PG

    emmanuel Umukoro October 12th

    hmm time to upgrade my hardware this made my photoshop lag so much i had to stop after step5

    ( Reply )
  17. PG

    Mikey October 12th

    I so need CS4!

    CS3 extended (well, the version I have) doesn’t have these 3d settings, only the ones where you can import a 3d max file.

    Oh well, one day :)

    ( Reply )
  18. PG

    Maksim October 12th

    Like always perfect. And like always i’m waiting a new lessons from you. Best wishes!

    ( Reply )
  19. PG

    spiderm0nkey October 12th

    Looks like a pretty good tutorial. I had problems with CS4 so I rolled back to CS3. I may have to bring out 4 again though just for this one :D

    ( Reply )
  20. PG

    Drake S October 12th

    I can not click on Line Tracing In my CS4 option and i also can not choose flat either

    ( Reply )
    1. PG

      glaabu November 8th

      me too! whats up with that? i have cs4

      ( Reply )
  21. PG

    kevin layshock October 12th

    this is such a great tut.

    ( Reply )
  22. PG

    Jad Graphics October 12th

    Thanks! I never knew you could do this in Photoshop.

    I have been doing my previous <a href="http://www.flickr.com/photos/jad-graphics/3995483384/"3D Work with XARA 3D.

    ( Reply )
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      Jad Graphics October 12th

      Sorry, typo. Anyways, great tutorial. All your tutorials go over great detail that is not available in most tutorials.

      ( Reply )
  23. PG

    Nokadota October 12th

    This is pretty neat.

    ( Reply )
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    mc3ledonia October 12th

    This tut is awesome, a serious job well done to Eren. Its nice to see some different stuff, you dont see too many Photoshop 3D feature tutorials out there that go as in depth as this one. Great job, it was a fun read and ill definitely be trying this out.

    Although, it would probably be a bit easier to use a 3d program, but for those who dont have one this would be great.

    ( Reply )
  25. PG

    Chreck October 12th

    Awh i only have CS2 D’:
    Some day i’ll go through this tut. Nice job

    ( Reply )
  26. PG

    RoaldA October 13th

    Amazing tut!
    Good end result aswell, thou think I would have liked it better if you had removed the “lines”.
    Good work anyway! :)

    ( Reply )
  27. PG

    TG October 13th

    Really cool, but it doesn’t work for me.
    when I want to make de text 3d I get nothing just a transparent 3d layer.

    ( Reply )
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      Isis October 13th

      Please, can you explain it better? =)

      ( Reply )
  28. PG

    Andrew Gerber October 13th

    I would like to say that 3D graphic is becoming more and more popular today. As you can see 360 degree product views are widely applied in online shopping field today.

    ( Reply )
  29. PG

    Nick October 13th

    Excellent tutorial! Looks like 3D tools in CS4 still has lots of hidden potential.

    Thanks for sharing :)

    ( Reply )
  30. PG

    SBS October 13th

    I think there’s a little mistake here :

    “Set the Foreground Color to 70% black and Foreground Color to 85% black.”

    Foreground : 70%
    Background : 85%

    Thanks a lot for your good tuts !

    ( Reply )
    1. PG

      Eren October 13th

      hey SBS,

      it seems like a little mistake but actually it is a big one cause it can totally change the result. and yes it is the way you said; fg 70%, bg 85%.

      sorry i missed it, thanks for the notice.

      ( Reply )
  31. PG

    g3niuz October 13th

    fresh technique…

    very cool tut

    ( Reply )
  32. PG

    LIGHTNING October 13th

    I’ve been at this for hours now, this is one tough tutorial

    ( Reply )
  33. PG

    brycex4 October 13th

    I’m having a problem at step 9. Under the 3D Render Settings, “Flat” doesn’t show as an option for Face style. Also, I can’t check the box on the second option (the wire frame cube). Great tutorial though, Eren! I always look forward to them.

    ( Reply )
  34. PG

    Luck October 13th

    why i don’t find any 3d setting on my ps cs4 ?!???

    ( Reply )
  35. PG

    Margaret October 13th

    Need to get the newest version of CS for home, I will make sure to get the extended version. :)

    ( Reply )
  36. PG

    Melody October 13th

    Very cool style..different from the other 3d styles we’ve seen on this site..

    ( Reply )
  37. PG

    Mason Sklut October 13th

    Please edit the top where you say “You need to have Adobe Photoshop CS3 Extended or CS4 Extended to practice this tutorial.” That is incorrect information. I have CS3 Extended and cannot follow along with the 3D section of this tutorial.

    ( Reply )
  38. PG

    tmann October 14th

    I have CS3 and going up to step 3 is enough for me no I’ll just see what I can do with it.

    ( Reply )
  39. PG

    James October 14th

    Awesome, back to the classic PSDtuts; love it.

    ( Reply )
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    javo October 14th

    Me encanta, excelente trabajo y muy buen toturial, felicidades y en hora buena!!

    ( Reply )
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    LIGHTNING October 14th

    I got Stuck somewhere at step 16. It seems that after you paste the text cut from the Line layer the text pastes a bit off. Didn’t try with cut yet.

    Also at step 16 the outcome looks like an old 50’s style: http://furtuna.ro/design/2009/10/13/old-style-sign/

    ( Reply )
    1. PG

      Eren Göksel October 15th

      hey Lightning,

      actually it’s copied from the “mosaic” layer, “line” layer is only for selecting around the text. in step 14 there may be uselected areas around the text, that can cause some shifting when pasted.

      ( Reply )
  42. PG

    Lore October 14th

    You must have an accelerate video hardware to change the rendering 3D settings, or Cs4 will shows only error messages. :(

    ( Reply )
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    Amino Acid October 15th

    When I apply the line rendering in step 9, some parts of the lines disappear. I noticed that when I disable “cross section” the problem is solved and all lines are visible again. Does anyone else have this problem? Or is there another way to get the same result without having the cross section of the 3D image?

    ( Reply )
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    mor October 15th

    I can’t do the render settings in step 9. I only have 2 options in the face style ray traced and unlit texture but no flat.
    what should I do?

    ( Reply )
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      Jay Dawg October 17th

      Same Here PLEASE HELP this tut looks FREAKIN’ AMAZING

      ( Reply )
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      Greedy Genius October 18th

      same here also…what to do :(

      ( Reply )
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        Alex October 20th

        I think that is because OUR (mine as well) computers doesn’t have Video cards that support Rendering via Hardware (Sniff) ooh my old mac now finds her first obstacles, though what we can do is: Use blender for making KIND of the same 3d thing… hehehhe i dont see other solution unfortunately… or spend $1500 in a new Mac with Nvidia graphic processor, which would be a boost (Late BLACK macbook late 2006) cause of the graphics and the ddr3 memory, though im still happy with my old good Elena, she runs Snow leopard flawlessly and never had crashed (except when had CS4 while running tiger)

  45. PG

    tariq October 15th

    Great tutorial
    but really if ur doing something serous or making a poster
    you must have over 4 giga of ram

    ( Reply )
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    aerodynamic October 15th

    Getting it right. We need more tuts like this.

    ( Reply )
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    andreas October 16th

    pretty cool. I have to try these 3d features….

    ( Reply )
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    William October 16th

    My 3d layers is greyed out…Cant figure out why???

    Please help. I have been looking forward to doing this tut all day, now it wont let me. I have cs3 extended.

    ( Reply )
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    skocko October 17th

    That’s just too cool! Will be pointing my students in this direction. Thanks!

    ( Reply )
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    John October 20th

    in step 17 – 18 everytime i turn from right back back to cam my reflection layer keeps jumping back down to where it was. any suggestions?

    ( Reply )
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    elly October 21st

    If you don’t have cs4 you could always use sketchup for the 3d and then work with it in photoshop (adding textures/colours/whatever)

    Sketchup is free

    ( Reply )
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    webnator October 23rd

    same as john… step 17-18 cant get the reflection to stay in place, help plz… :(

    ( Reply )
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    Karlo October 26th

    it didnt work for me, but otherwise it’s a nice tutorial!

    ( Reply )
  54. PG

    e11world October 26th

    I knew I had to use CS4 more often. Damn! This is a great tutorial. Thank you!

    ( Reply )
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    Vader October 31st

    Hello, Eren.. Awesome tutorial!

    Though, as previously mentioned by john and webnator, Everytime I move the reflection layer it bounces back where it was when I select Cam.

    Awaiting your reply.

    ( Reply )
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    Ivan Tolmachev November 3rd

    Damn, my videocard needs an upgrade :(

    ( Reply )
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