Create Awesome Abstract Illustrations Using Stock Art From Visual Freaks

Create Awesome Abstract Illustrations Using Stock Art From Visual Freaks

Tutorial Details
  • Program: Adobe Photoshop CS3+
  • Difficulty: Beginner
  • Estimated Completion Time: 4 Hours
Download Source Files

Final Product What You'll Be Creating

Some people might not realize how fun and easy it can be to create an awesome illustration with just a few pieces of stock art elements. In today’s tutorial we will demonstrate how to create an abstract illustration using a few pieces of stock art from Visual Freaks’ Organic CG Art Pack and just some basic knowledge of Photoshop. Let’s get started!

VisualFreaks is a high-end project started by a group of graphic designers who felt like there is room for an alternative for the currently available stock and, therefore, decided that art can be packed and delivered to suit your needs.

The VisualFreaks are in for the long run, providing art-packs of unique elements designers and illustrators can easily modify and blend into their artworks or designs for both commercial or personal use. The goal is to make their work easier and make their artworks look awesome with just a few clicks.

Each pack has a distinct theme and its own personality and VisualFreaks have already launched two art-packs: Organic CG Art Pack and FineCut CG Art Pack. The launch series will continue with a motion pack: LifeFlow.


Tutorial Assets

We will use only these four graphic elements from the Organic CG Art Pack focusing on a quick demonstration of how to use our elements and make easy and quick awesome illustrations, having only some basic Adobe Photoshop knowledge.


Step 1

Ok, let’s get started! First step is to create a new document. The document we have created has the following attributes: W: 3508px, H: 4961px (A3 size), color mode: RGB, @ 300 dpi. For the background a light gray circular gradient was used, which allows light and dark shades to be visible.

In order for that to happen, you have to make a new layer and fill it with any color you want. Then, double click somewhere near the layer’s name to open the Layers Style panel. Here you can overwrite the color property by activating the Gradient Overlay effect. Set the gradient style to radial, choose the gray shades you like and hit Enter.

Tip: As long as you have the Layer Properties panel open you can move the gradient registration point by dragging it on the art board.

Tip: If your gradient colors don’t blend nicely try to apply a noise filter. If you have a gradient overlay you should first apply the effect by merging the layer down whit a new, empty one. This noise filter will help blending, and give a more natural look to the gradient.


Step 2

We can now leave the background issue behind us, and start working on the graphics. We used a couple of elements from the Visual Freaks CG Organic Art Pack. Number 3 for example is compact and has nice highlights and details. We thus decided to use that one. Based on this element we wanted to generate some brand new shapes, but following the same visual style that can be ultimately turned a more complex shape.

Now, you try it. Open the element, desaturate it by using the shortcut keys Shift + Command/Ctrl + U or go to Image > Adjustments > Desaturate, then copy and paste it in your document.


Step 3

Now, for the desaturated shape we must adjust its brightness and contrast. We will use the Levels adjustment tool. This helps us control not only the black and white points but also mid tones. This tool provides more control than the actual brightness/contrast adjustment tool.

Go to Image > Adjustments > Levels (Command/Ctrl + L) and adjust the sliders as you wish. Try to achieve the correct exposure. Light, shadows and reflections are the main features that define a volume. When you’re done adjusting it, hit ok.

Tip: To correct the tonal values you can always use the Levels Adjustment Layer. Standard adjustments are applied and embedded in the image. If you do this many times you’ll compromise the quality of the image. Adjustment Layers provide a lot of flexibility in changing your adjustments later on in the editing process. We’ll talk about Adjustment Layers later, when dealing with the finishing touches.


Step 4

Let’s now generate some new shapes based on our correctly exposed element. First of all, we need to make some copies by right clicking on the layer in the layer panel, and choosing Duplicate Layer. Repeat this step a few times to get some more copies. We’ll keep one as it is and modify the others.


Step 5

Hide all copies of the element, except one. To completely change the appearance but preserve the defining features of our element, use the Liquify Filter. You can create drastic or subtle distortions while preserving great details. Go to Filter > Liquify, pick the Twirl Clockwise Tool, set the brush size to closely match the shape dimension, set the density to 25 and give it a try. When you like what you got, hit ok.

For the remaining copies try to use different brush settings, try to vary the end look of the shape and to understand how the Liquify tool works.

Tip: If you use the Twirl Clockwise Brush it will twirl your image clockwise, obviously. For counterclockwise twirls use the same brush with the Alt key pressed.

Tip: Try goofing around with portraits of your friends.


Step 6

We now have the shapes needed to get started. First, let’s make a backup of the elements created until now. Select the layers and hit Command/Ctrl + G to make a group, duplicate it and we are good to go.


Step 7

This is where the fun part begins. We’ll try to mix these elements in order to get a face shaped composition. Please keep in mind that we want just the overall shape, not an anatomically correct face.

Pick one shape, make a copy of it and flip it horizontally. Since faces are quite symmetrical we’ll use this process a lot in this tutorial. To flip, select the Marquee Tool > Right Click > Free Transform > and Right Click again. Here you have many transformation options: Scale, Rotate, Skew, Distort, Perspective…including Flip. Chose Flip Horizontal and press Enter. Add some more shapes and arrange them as you wish but don’t forget what the main goal is.

Tip: You can enter in Free Transform mode simply by using the Command/Ctrl + T shortcut.

Tip: Don’t worry if our projects don’t quite match. It’s almost impossible to get the same result due to the experimental nature of this project. And let’s be fair, there aren’t two faces that look alike in the real world either. Go ask your twin brother :).

To sum up a bit, let’s see what we’ve got so far. Well, if you use your imagination the graphic achieved looks like a face. The eyes, the cheek bones, the upper jaw and the chin are in the right place. We’ve been using 4 of our elements and, so far, we ended with a very detailed overall shape. A little too detailed, if you ask me. So, for the cranial bones we need to create some new, simpler shapes.


Step 8

One of the shapes that we created has a long simple curve. Let’s just copy that one and adjust it to our needs. With the Polygonal Lasso Tool select the part you need, copy and then paste it. Photoshop will automatically generate a new layer to paste it into. Make it a little wider/rounder. Use the scale tool from the Free Transform menu (Command/Ctrl + T).


Step 9

We now have to define the temporal bones, the left and right sides of the head. This will help read the volume as well. Let’s make a copy of the curve we made earlier and change its perspective a little.

With the curve layer selected, press Command/Ctrl + T to enter the Free Transform mode (Edit > Free Transform). If you hold the Alt key pressed while dragging the corners of the bounding box, you can change the perspective as you wish. There is a slight difference between how the Distort and the Perspective transformation modes work (both available in the Free Transform mode). Give it a try!


Step 10

Now, let’s add the new shapes to our composition.

To have the head well-proportioned we must keep the eyes in the middle of the face. So don’t make it big headed. We must also balance the forehead area a little with the mouth and nose in order to keep the eyes as the focus point of our composition. The overall shape already looks a little tangled, so how about have him wear some kind of simple breathing mask, to straighten things up.


Step 11

For the breathing mask we’ll use the same procedure as we did for the face. Search the Visual Freaks CG Organic Art Pack to find an element with simple, clean surfaces like element01 has. Look inside the element for parts you like, copy/paste them, distort, combine them to make sense. You can see below a short step-by-step overview of the process we’ve chosen to perform.


Step 12

The face looks better now. Further on, we should take care of the neck and some of the bones that link the head and torso. Every alteration we make on the figure from now on must be simple and suggestive, since we still want the head to play the main part here.

Browse the Visual Freaks Organic CG Art Pack and find something bone looking. For us, one shape from the element07 seems to be perfect. It may work as a Collar Bone, Scapula and even as the neck muscles. With the Polygonal Lasso tool select the part you want to use. We have chosen the lower left one and edited it a little. We’ve inverted it, removed the drips and cleared the overlapping from the left side (see image below). When the shape is cleaned adjust its levels and proportions.


Step 13

Arrange the shapes in the same manner we did before. Command/Ctrl + T to enter Free Transform mode. Resize, Flip the shapes and combine them as you wish. Try to capture the basic aspects: the sternocleidomastoidian muscles for the vertical line and the clavicles for the horizontal line.

Tip: To simply duplicate an element just drag it with the Move Tool and hold the Alt key pressed. Photoshop will automatically generate a new layer.


Step 14

We have completed the head and the neck for now. The next step would be to build some muscles. Let’s find some fiber structure in one of the shapes we made so far. With the Polygonal Lasso Tool select the area you like copy-paste it, and adjust it as you wish.


Step 15

Build some chest muscles by repeating and slightly overlapping the shapes made earlier. Rotate bit-by-bit the fiber strip to match the flow of the lines.


Step 16

Head, neck and some muscles. We now have all the elements needed to start composing the figure. Below you can find a step by step image illustrating the posture and the way we’ve composed this figure.

Well the composition slowly takes shape. Let’s stop here for 1 sec. We want to add some muscles around the shoulder and, in order to do that, we have to wrap a “chest shape” around it. A simple way to do that is using the standard warp tool.

To make it easier to follow we won’t explain this procedure on the actual composition.

Place the muscles shape under the shoulder element, select it, press Command/Ctrl + T to enter Free Transform Mode, Right Click and choose Warp. (Or navigate to Edit > Transform > Warp). The warp tool, whilst can be used to wrap text or images around other objects, it can also be used to create dramatic changes to your elements. Once you enter the Warp Transformation Mode, Click over the image and drag to warp or drag the handless for more control. When you’re done playing, hit enter to apply the warping.


Step 17

The figure is almost ready. Before moving to the final stage, where we add some color and the finishing details, we should take care of the background as well. We want to add some kind of windy looking hair to lead the viewer’s eyes out of the composition, and of course to make it a little more interesting.

Our suggestion is you do the background by yourself using the same techniques applied so far. Select some elements from the Visual Freaks CG Organic Art Pack, transform and compose them as you like.

We’ve added the background, and inverted the shapes on the face, simply, by selecting the appropriate layers and by pressing Command/Ctrl + I (or navigate to: Image > Adjustments > invert).


Step 18

The basic composition is completed. We can now start adding some details to the eyes. The iris, the pupil and some highlights.

To achieve this, you can use the standard Photoshop brush. Create a new layer, select a reasonable brush size, a color you like (we chose green) and click. Then reduce the brush size, change the color to black and click inside the green dot you made earlier. Now, to add a little sparkle, reduce the brush size even more (to 5 pixels or so) and click somewhere to reach both the green and the black circles. To add a little volume to the eyeball, create a new layer below, select a soft brush, set the same color as the iris has. Reduce the layers opacity to 40% and merge all the eye layers. Select the layers and hit Command/Ctrl + E, or navigate to Layer > Merge Layers. Place the eyes where they belong, then clear the overlapping parts with the eraser. To add even more strength and to amplify the expression, we should add a very light glow on the face. Make a new layer, select a big soft brush and paint the area you want to emphasize. In the layer panel set the blending mode to multiply. You can adjust the strength by decreasing the layer opacity.


Step 19

It’s high time to add some color to our model. We believe a color looks better when it’s contrasting with at least another one. So first of all we have to set a mood in our scene by adding a Color Balance adjustment filter. We’ve selected a bluish green color to match the eyes. The major advantage of using the Adjustment Layers is that you can change their settings anytime you want, without doing any damage to the image.


Step 20

Finally let’s color the muscles. The process is very simple and the changes are quite remarkable.

Pick a layer you want to color. Command/Ctrl + click on the layers thumb to make the selection. Without deselecting create a new layer and fill it with orange, or any color you want. Set the layers blending mode to Overlay and you are done. You can adjust the color intensity in many ways but in this case the Opacity will do just fine.

On the image below you can see this process applied on our project. Since the process is repetitive and the scene is pretty complex we’ll have to skip some in-between steps.


Step 21

Everything looks fine. We’ve added another adjustment layer to change the color and the mood a little. This is the hardest part since you have to make a decision and then stick to it.

Another thing you can do is make a copy of the entire project and add a little bit of noise to it.

That’s it! Also feel free to make and discover new shapes and feel free to make new and surprising creatures or structures! There are infinite possibilities!


Final Image

Thanks for following us. We hope you enjoyed our tutorial and don’t forget to visit us for more cool and fresh stuff and remember that with the help of our Art Packs, your creativity has no limits.

  • http://www.looksawesome.net Stevo

    Looks FREAKY!

  • http://www.graphiics.com Graphiics

    Its really good…very informative post…Thanks admin

  • http://www.geniuzdesigns.de g3niuz

    intresting technique – even if the final image looks a lil bit weird :d

    still fresh
    :) :)

    • Kevin

      “the final image looks a lil bit weird” It’s an abstract image :) It’s supposed to be a little “weird”

  • Otter

    I can say like a dozens of reasons why I don’t like this tutorial, but I won’t because the supersensitive mods going to delete it.

    Let’s just say I don’t like it. Stocks and result ditto.
    Oh and good luck doing that thing what you are doing here, hopefully someone mentally challenged will fall for it.

    • http://www.webprogramming360.com/ Web Programming 360

      I agree why would anyone want to create an image like that. Good try, but next time post something useful.

      • sharpie

        Your comment is ignorant! Just because it doesnt pertain to your tastes then you dont have to comment on how poor you regard the tutorial. Idiot.

    • http://knittyknittykitty.blogspot.com/ Cormac Dean

      I agree with you, Although a point must be made It has apparently become increasingly important to get people going to other websites so commissions can be earned. Is it psdtuts? or psdtutslookwhereyoucanbuystuffsowecanmakemony.com?

  • fabio

    awesome! ;)

  • http://www.middlefingerindustries.ca Mordecai P. Campbell

    That image scared me! Egad! Interesting technique sir.

  • aMs

    adding and rotating renders? sorry, not impressed.

  • t

    It doesnt matter what you start with it matters how it ends.

  • http://www.logandesigns.co.uk Mark

    This looks like a lot of fun to create. Could get a lot of different results very easily

  • http://www.movieviews.be Dennis

    I am blown away ! Beautiful result !

    Thanks Visual Freaks and PSD Tuts.

  • http://www.sugarrushdesign.com Marc Christopher

    Some nice techniques used but I’m not keen on the final result.

  • http://www.sugarrushdesign.com Marc Christopher

    Also Nik Ainley uses similar techniques but ends up with much greater results.

  • http://www.psd-dude.com PsdDude

    it looks creepy :) , I would not put this piece of art on my bedroom wall …
    but it is a nice tutorial for creating abstract art

  • http://www.photoshopwarrior.com/ PhotoshopWarrior

    Great tutorial, but i really don’t like that final graphic, it’s some sort weird, i would expect a better graphic with different layout if i had to work on 4 hours , lolz

  • Eric

    Thank for for the great examples! This is wonderful use of stock elements… and your explanation of VisualFreaks.com packs is far superior to the one on their website, seeing their site almost talked me out of purchasing, but with your example I am in!

  • geir B Nystad

    Looks great

  • http://www.nichterdesign.com Ed

    This isn’t a tut, its a promo for the Art Packs. Tuts continues to go down hill IMO.

  • Carl

    It reminds me a lot of the “art” some people used to make when Photoshop first appeared and everyone around still wasn”t really sure how to use it and what could be achived with it – and the actual program still hasn’t evolved sufficiently to provide the resourses we have today. I could spect this kind of tutorial in a lot of other sites, but never on osdtuts. I’m appaled.

  • Greg

    Err…what is it? I’m all for prefab psds (UI elements, etc) but this sort of premade ‘art’ without purpose or meaning is slop.

    • flux

      Take an illustration history lesson. A large amount of analog illustrations before the digital age utilized elements that already existed and simply traced, pasted, redrew, or incorporated them in some way.

      • Greg

        Only difference there was that the results weren’t terrible and they weren’t used peddle some dumb product. Nice try, but the results are bad and lack artistic integrity.

  • http://www.tokoyola.com Cahyo

    looks cool….
    great creation.. :D

  • http://www.samburns.com.au/blog/ Samuel

    oh wow, this is just cool like a cucumber!

  • OUALAK

    Mmmmm….
    Is it really creative stuff ?
    I think not.

  • Aargh-a-Knot

    You lost me at “Final Product: What You’ll Be Creating.” WTF? “Weird” and “Ugly” are not the same thing as “Abstract”. “A” for effort I guess…

  • Big G

    I didn’t read the tutorial, but I see people commenting on the final product being “ugly”. I don’t think it’s ugly, it’s def different. This technique produces some unique results efficiently.

    I think many people aren’t really concerned with the “art” and “technique” but are more concerned with making “clean mainstream graphics” to impress their friends and colleagues. With that mindset anything a tad bit different will be rejected and “ugly.”

    Take a good look, it’s def not “ugly”

  • chet webley

    I’m reading all these negative comments above, but in my opinion, this is one of the best tutorials I’ve seen on here.

    No, it doesn’t have a very high technical level. No, it doesn’t hold your hand and take you through every step (which I don’t like anyway). No, it isn’t the most amazing looking beautiful image I’ve ever seen. Yes, it could be construed as an advert for the abstract pack.

    BUT, what it does do very well, is show you how to link a few simple steps together (along with a little lateral thinking) to turn a resource into something completely different. I love the way that the various parts of the stock images are completely transformed into something totally different. And it’s also made me start to look at things slightly differently too. Thanks :o)

    • Vlad

      Spot on! Nice tutorial

  • Piotrek

    Very creative. I won’t try it but i like it ;)

  • saunter

    This site is getting worse, I wont be back in a hurry

  • http://eduardkisner.de Infected

    Wow, I really cant believe the reactions on this beautiful tutorial.

    Of course it is using material that u have to purchase in order to do the SAME thing….
    BUT, don’t u guys get inspired by that?
    Can’t u find free material and use those techniques to create your own stuff?

    I mean… as I saw this, I was blown away – I am checking this site on a regular basis and this thing is like the most beautiful result I have ever seen on here – and its a free tutorial….
    I’m blown away, I’m inspired, and it doesn’t have ANYTHING to do with the difficulty of the techniques used…
    Look at freaking Picasso, that dude used some brush strokes and created art, that was loved throughout the world and you guys bitch around about this?

    Stobbern folks – get inspired, like it, use it, or don’t – but stop this crusade against the whole site and author and have some f***ing respect!

    This site is helping all of us and BOO-HOO, it is trying to make some money as well…. this is not the f***ing red cross – its a business, a business that I’m really thankful for!

    And thank you very much @ the author of this tutorial. It made me want to get my lazy ass up and do stuff like that – fantastic!

    Have a nice day!

  • LINES:E

    very nice tut, thanks

  • Marshall

    Awesome tutorial. This brought me to a whole new level artistically. Thanks.

  • http://www.photoshoplady.com painter

    very very nice!!

  • http://anupom.com/ anupom

    oh wow very very nice!!

  • wax

    Thanks for the Awsome tutorials ! Most of the people who comment here have no spirit of art, nor creative eye. I am a Premium User and i will be forever. This tutorial should be in Premium Area, because people arent appreciating FREE ones who deserve to be PAID PREMIUM ! So screw you lazy leechers !!

  • DroidRage

    Being new to photoshop i enjoyed this tutorial. It showed me a couple things ive been wanting to know as well as some other stuff I did not know.

  • lawrence james

    Interesting tutorial but I agree its a baltent money spinner. If companies are going to post tutorials to showcase their products they should at least give readers some freebies.

  • Chris

    Anb how we are suppose to create this if we can’t have the packs?
    Seems legit.
    I would love to create this i can’t pay for the packs. :|