Tutorial Details
- Program: Adobe Photoshop CS3
- Difficulty: Intermediate
- Estimated Completion Time: 3 - 4 Hours
Download Source Files
Final Product What You'll Be Creating
As designers, we occasionally need digital versions of electronic devices to use in our designs. All to often however, we find that the device we need doesn’t actually exist in the format that we need. In times like those, having experience building realistic-looking electronic devices in Photoshop can be a real life-saver. In this tutorial we will learn how to draw a digital camera using Photoshop.
Step 1
In new document, create a new layer, call it “camera1”. Use Rounded Rectangle Tool (set Radius: 20px) to draw a shape like (1a) and fill it any color (1b). Then open Blending Options and setting (1c).


Step 2
Create new layer on top, call it “camera2”. While holding “Ctrl” down click on “camera1” to obtain its selection. Go to menu Select > Modify > Contract, set Contract By: 7px. Then fill it any color.

Step 3
Press Ctrl + T, right click on the image and choose Perspective. Then while holding “Alt” down change “camera2” like (3a).
Use Rectangular Marquee Tool to make the like (3b) and press Delete (3c). Then open Blending Options and use settings described in (3d).


Step 4
Press Ctrl + J to duplicate “camera2”, rename new layer “camera3”. Delete its Blending Options and reduce Fill to 0%. Then open Blending Options and use setting described in (4a).


Step 5
Use Rectangle Marquee Tool to delete the following below.

Step 6
Press Ctrl + J to duplicate “camera3”, rename new layer “camera3 noise”. Reduce its Fill to 100% and delete its Blending Option. While holding “Ctrl” down click on “camera3” to obtain its selection. Go to menu Filter > Noise > Add Noise, set like (6a). Then go to menu Filter > Blur > Blur. Change the layer Blending Mode to Multiply and reduce Opacity to 7% (6b).

Step 7
Create new layer on top of “camera1”, call it “camera right”. Move it left like (7a). Repeat step 2. Then make the selection like (7b) and press Delete.
Press Ctrl + T, right click on the image and choose Perspective. While holding “Alt” down change “camera2” like (7c). Then open Blending Options and use settings described in (7d).


Step 8
Press Ctrl + J to duplicate “camera right”, rename new layer “camera right shadow”. Move it under “camera right” in Layer tab (8a). Delete its Blending Options and delete like (8b). Then open its Blending Options and use setting described in (8c).


Step 9
Add “wood texture” and change its Blending Mode to Multiply.

Step 10
The right earpiece. Create new layer on top of “wood texture”, call it “right bottom”. Use Rounded Rectangle Tool (set Radius: 20px) to draw like (10a) and fill it any color (10b). Then while holding “Ctrl” down click on “wood texture” to obtain its selection. Press Ctrl + Shift + I to reverse this selection and press Delete (10c). Open Blending Options and use settings described in (10d).


Step 11
Press Ctrl + J to duplicate “right bottom”, rename new layer “right bottom noise” and delete its Blending Options. While holding “Ctrl” down click on “right bottom noise” to obtain its selection. Go to menu Filter > Noise > Add Noise, set like (6a). Then go to menu Filter > Blur > Blur. Change the layer Blending Mode to Multiply and reduce Opacity to 20%.

Step 12
Add more light and shadow for the camera.



Step 13
Create new layer on top, call it “zoom1”. Use Elliptical Marquee Tool to draw the circle like (13a) and fill it any color. Then open Blending Options and setting (13b).


Step 14
Create new layer on top, call it “zoom2” and draw the circle like (14a). Then open Blending Options and use settings described in (14b).


Step 15
Create new layer on top, call it “zoom3” and draw the circle like (15a). Then open Blending Options and use settings described in (15b).


Step 16
Create new layer on top, call it “zoom4” and draw the circle like (16a). Then open Blending Options and use settings described in (16b).


Step 17
Create new layer on top, call it “zoom5” and draw the circle like (17a). Then open Blending Options and use settings described in (17b).


Step 18
Create new layer on top, call it “rounded zoom”. Use Rounded Rectangle Tool (set Radius: 20px) to draw like (18a). Then open Blending Options and use settings described in (18b).

Step 19
Make “zoom light1” and “zoom light2” to the following below.


Step 20
Add text to the zoom.


Step 21
Create new document on top, call it “flash1”. Use Rounded Rectangle Tool (set Radius: 5px) to draw to the following below.

Step 22
Create new layer on top of “flash1”, call it “flash2”. While holding “Ctrl” down click on “flash1” to obtain its selection. Go to menu Select > Modify > Contract, set Contract By: 5px and fill any color for “flash2”. Then open Blending Options and use the below settings.

Step 23
Press Ctrl + J to duplicate “flash2”, rename new layer “flash3” and reset its Blending Options like below.

Step 24
Add some black dots.


Step 25
Create new layer on top; call it “black bar”. Use Rounded Rectangle Tool (set Radius: 4px) to draw like below.

Step 26
Press Ctrl + J to duplicate “black bar”, rename new layer “light bar”. Delete its Blending Options and fill white color. Then use Rectangular Marquee Tool to delete like below.

Step 27
Create new layer on top, call it “button”. Use Rounded Rectangle Tool (set Radius: 5px) to draw like below.

Step 28
Add 2 small lines.

Step 29
Create new layer under “camera1”, call it “camera shadow”. Use Eliptical Marquee Tool to make the selection like (29a), fill it black color (29b). Then go to menu Filter > Blur > Gaussian Blur and set like (29c).

Final Image
Creating electronic devices in Photoshop can be a tedious process. Your results will depend on the amount of time you dedicate to the project and the amount of detail that you decide to include. With practice you should be able to replicate just about any type of device on your own.

Impressive, I spent 5 – 6 hours trying to follow this but it’s too difficult fo me :-) one day I wil be able… :-)
great looking tutorial, thanks!
Great looking TUT guys, although I’m not entirely sure why you’ve made a wooden digital camera. Looks good though.
Thank you for nice tutorial!!
Great tutorial. I really enjoyed the attention to detail and a great finished product. THX!
Where did you get the “wood texture” from?
I use image from istockphotos.com. But its not free. You can try here: http://www.sxc.hu/. Its free now :)
Very nice. Your tuts are very easy to follow… good job!
Sweet Tut… would love to see more from you
If this was created just by using imagination rather than looking at an object and copying it
- That is truly a talented gift!
Daniel,
why wouldn’t he be talented if he used a reference image? All the great artists have!
Being able to redo something you’ve seen or hearded is a great talent. It is said that Mozart could write down an entire Opera from just listening to it once. Jimi Hendrix could replay songs on his guitar after just hearing them. Being able to make an almost photo realistic camera from memorey is a true talent too.
looks nice, but some typos…and I’m stuck at step 7
Heehe ! Sorry for my bad English. But i will try to answer what you need
Thats really awesome tutorial….
Very detailed and creative..
I like the making of lens, it looks fantastic..
Great tut
Thanks love it :)
WOW this site have some of the best PSD tuts.
Is the “best tutorials” addition a subliminal message to include in future list posts? lol..
hehee.. I think so :D
good tutorial and thanks ! ill give a try now :D
Step 27 is nice. especially the Flash Light part, which looks great.
This site is really great and a helpful one..tutorials are very simple here,with illustrations to help u understand…thank u…this site has been of great help..thanks
Step 9 is awfully vague, what else did you do to the layer and what layers is it between?
In this step, you copy one texture uppon “Camera right” layer. Change its size. At the “texture layer”, holding “Ctrl” down and click on “Camera ligjt” to obtain its selection. Then press Ctrl + Shift + I to reverse this selection and press Delete.
Good luck ;)
very nice tutorial, thanks.
Awesome tut but I have one problem, it’s the sliver bit in the bitten left corner. It needs more fxs that’s all.
I don’t like the idea and i don’t like the outcome.
Why would a consumer grade digital camera have wooden parts? That doesn’t make sense at all, it feels really odd.
The rest is just simple shapes and gradients, gradients, gradients. Don’t get me wrong, the tut is allright in terms of the appropriate use of the right tools and techniques. But we already had plenty similar tuts like that.
Lets you change it if you dont like. As my saying :D
Wow.. I loved it.. and it took me only One and half hours to finish :D .. and the result was outstanding :D
You re very good. I needed more time to do
Looks great ! Pretty difficult tut ….is there such a photo camera on the market?
WONDERFULL AWESOME tutorial!!
Nice tut, but it would be really helpful if you put all the color-values in the text so one can copy-paste them directly into photoshop. Reading them from pictures can be very annoying, especially for the gradients. You have to switch between browser and photoshop all the time. Apart from that: great work! Thanks!
yep totally agree m8! Nice tut !
great! i’ll follow this to make my own camera!
Get yourself a second monitor :D
Very nice TUT. Lot’s of useful references and techniques for other work too.
Very in depth tutorial, presented in a way as to make it easy to follow all the steps. Thanks.
Awesome tutorial. Not sure about the wooden part though :s
hehee.. i like the wood. you can change the texture as you like
dijital camere oh yea ! thanks very much
great tutorial, very clear. thanks for sharing.
\m/
I ever wonder How to do this, I just learned something new =D thxz for the tut
Lets you do step by step. :d
you did great tutorial with latest techniques to learn more about Photoshop.
Thanks :D
How You add “wood texture” in step 9 ?? I try in “blending options” > “bevel and emboss” > “texture” but I cannot see texture on layer :/ When I do the same thing in layer “camera right” i see texture but it’s not colourful. Only black-white. Please Help ;]
In this step, you copy one texture uppon “Camera right” layer. Change its size. At the “texture layer”, holding “Ctrl” down and click on “Camera ligjt” to obtain its selection. Then press Ctrl + Shift + I to reverse this selection and press Delete.
Good luck ;)
Hm I don’t understand :( I copy “camera right” layer and give name “texture layer”, next “ctrl” to obtain its selection, then ctrl+shift+i to reverse and delete, then give texture in blending options and still black and white.
No no. copy texture image, not “camera right”.
WOW i loved makin this!!
the gradients were mad but enjoyable xxx
Thanks hehee ;)
Amazing tutorial! This camera looks incredibly realistic. I don’t know how you guys just create these digital drawings from nothing.
Brilliant.
My results,
http://i40.tinypic.com/96m0wm.jpg
Good tutorial Childesign,but coloring takes soo much time,i developed technique that cuts time more then 50% ;D
You re good :D
Hey can you tell me how to add the background a gradient and how to make it’s reflection because I am new to these. :)
my inspiration bangetz thanks
Hope you like it ;)
is the “best tutorials” addition a subliminal message to include in future list posts? its cool…………..,
Very cool!
WOW this is great! What were the messures from your document??
Amazing tutorial! One of the best on psd.tuts+
This is my result (almost 3 hours):
http://www.martinnogal.com/icamera.jpg
I wonder, how do you know when to use such kind of gradient? I mean the colour selection etc. Are you just observing how it looks in nature or using some rules how current pieces reflects?
I’ts quite hard to follow your tutorial and I wonder how would it be to design something like this from nothing:)
Cheers!
Martin
You are very good :D
oh!! its amazing
Cool stuff !!!!!
WOW this is great! What were the messures from your document?? anyway thanks for providing this thing