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How to Get that Anime Look in Photoshop Using a Flexible Workflow

Oct 23rd in Drawing by Alon Dan




In this tutorial, we'll learn how to get that smooth shiny Anime look. We'll start with a simple character outline and build the correct hierarchy for the base colors, tones and highlights. Also, we'll learn how to work with this "method" for later projects in case the client or director will ask for changes, it will be easy to replace colors for a specific part of the character without redrawing all the tones and highlights again! You are about to learn one of the many techniques from the Anime industry. Let's get started!




PG

Author: Alon Dan

My name is Alon Dan. I work as a freelance and produce animations and music for my living - and for my own fun.





Final Image Preview

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Tutorial Details

  • Program: Adobe Photoshop CS4
  • Difficulty: Beginners
  • Estimated Completion Time: less then 30 minutes






Before We Start

Psd Plus members will find 2 files provided in this tutorial. "Creature_Start.psd," contains only the outlines of the creature we will start to work with. "Creature_Final.psd," contains all the final organized layers in the correct hierarchy, effects and background for you to explore.







Step 1

Load the provided "Creature_Start.psd." You should see a cute rounded creature over a white background. Notice you will have two groups: "Outlines" and "Background."








Step 2

We want to keep everything organized and easy to follow for our workflow. That's why we start building the correct hierarchy for the project by making all the groups with the right names. Create those groups, and make sure to put them in the correct order, which is very important: "Highlight-2," "Outlines," "Highlights-1," "Tones," "Colors," "Background."







Step 3

Now it's time to create the basic colors for our character. Select the "Colors" group, then create all the layers we are about to use as the base colors for the character: "Mouth," "Eyes," "Backpack," and "Skin."







Step 4

Select the color for the Skin, you can select ANY color that you want, but it's recommended to choose something not too dark or too light, something in the middle so we'll be able to see the Tones and Highlights later on.







Step 5

Before we start painting, select the Paint Bucket Tool and make sure that these three options are checked: Anti-alias, Contiguous, and All Layers. It will let us paint the area we want without painting in the same layer as the outlines, which is a very important part on any Anime production, separating outlines from the base colors and other layers. Open the "Outlines" group, Hide the "Mouth" and "Eyes" layers. Now all you can see is the character with the backpack.







Step 6

Painting the Skin is very easy. Make sure that you choose the "Skin" layer inside the "Colors" group Now use the Paint Bucket Tool and paint inside the character's body.







Step 7

Painting the Backpack is a bit more advanced then just one color like the skin. Make sure that you choose the "Backpack" layer inside the Colors group. We will use a color split into three, light, medium, and dark. You can choose any color that you wish, in this case I chose purple.





We won't focus on light theories in this tutorial because we want to learn the main technique of compositing a character, so let's keep it simple and easy to understand. The light color will come from above, the medium from the side, and the dark on the front. The following image shows you the way you should do that, split into sections.







Step 8

Painting the mouth is simple. First check the "Mouth" layer inside the "Outlines" group. Now that you can see the mouth, make sure that you choose the "Mouth" layer inside the "Colors" group. We will use two colors, I chose something between red and pink for the tongue and black for the inside mouth.







Step 9

Painting the eyes is also simple, but we will have to draw a guide for the main eyeball. First check the "Eyes" layer inside the "Outlines" group to make it visible. Make sure that you choose the "Skin" layer inside the "Colors" group. Select the Paint Brush tool with 3 pixels size.







Step 10

We will use three different colors: White (not pure white, but a bit darker), Yellow, and Darker Yellow. Feel free to choose any colors that you want, but for the white part of the eye I highly recommended to never go with pure white for eyes or teeth because the pure white will take it's part on the Highlights, we will focus on that later on.





Start with a rounded line for the white part of the eye. Do the same for both eyes. Remember, you can draw a bit under the outlines, it's just like a safety net to make sure your line doesn't shave too closed gaps. If you feel comfortable, then zoom in a bit to do it.







Step 11

After we have a guide for the white part of the eye, lets continue painting the rest of the eyes. Select the Paint Bucket Tool, and paint the White, then the (not pure white, but a bit darker), Yellow, and Darker Yellow.







Step 12

Finishing the basic colors of the eye, we don't have to but we can add one more rounded darker sphere at the center of the darker yellow color, this will be the smallest part of the eye. Select an even darker color than the dark yellow you used, something more close to black, but give it some color so it will be more interesting with the rest of the eye. Select the Paint Brush Tool again and draw the sphere and paint it. Again, feel free to zoom in bit as that may be more comfortable.







Step 13

Now we have a completed colored character, but it looks like it's flat and simple. So have a good look on the current colors, because we are about to give it the look of professional Anime style.







Step 14

Tones are very important part for the Anime look, there is a very complicated explanation behind it because in Anime, just like in other styles, tones won't represent only the light expressions over a material, but it will also represent the type of the material. In this tutorial we won't get deeper into tones, we'll focus on how to work with tones and how easy it is to draw it thanks to our organized layers and groups hierarchy.





We will start with building the layer names in the right order just like we did earlier with the colors: Select the "Tones" group, then create all the layers we are about to use as the different tones for the character: "Tone-Mouth," "Tone-Eyes" "Tone-Skin," and "Tone-Backpack."







Step 15

Now you'll learn a new method and start to understand the reason behind our groups and layer hierarchy. Our first tone will be for the skin. Select the "Tone-Skin" layer under the "Tones" group. Hold the Control button and click on the thumbnail of the "Skin" layer under the "Colors" group.







Step 16

You will notice that the character's skin area is now selected. That means we are able to draw only inside this specific area. Select the Brush Tool with the size of 3 pixels, and select black for the color. Start to draw around the shape guide for the rounded creature's body. Then one line under each foot.







Step 17

Select the Eraser Tool and erase the line that crossed over the creature's hand.







Step 18

Add tones for the hands in a shape of water drops. Also, add three small triangle-like shapes: two above the eyebrows, and one under the mouth.







Step 19

Select the Paint Bucket Tool and fill inside the guides we just created.







Step 20

Use Gaussian Blur to make the tone softer (Filter > Blur > Gaussian Blur), and select a low radius - something between 1.2 to 2.5 and see what you like most.







Step 21

Press Command + D to deselect the current selection. Select the "Tone-Mouth" layer under the "Tones" group. Hold the Control button and click on the thumbnail of the "Mouth" layer under the "Colors" group. Draw a line at the top part of the tongue.







Step 22

Select the Paint Bucket Tool and fill inside the guide for the tongue. Then make the tone softer by using the Gaussian Blur again (Filter > Blur > Gaussian Blur), and select the same radius that you used for the skin.







Step 23

Press Command + D to deselect the current selection. Select the "Tone-Eyes" layer under the "Tones" group. Hold the Control button and click on the thumbnail of the "Eyes" layer under the "Colors" group. Draw the shape of the original eyes inside of each circle and a line on the top near the eyebrow.







Step 24

Select the Paint Bucket Tool and fill inside the guide for the eyes. Then make the tone softer by using the Gaussian Blur again (Filter > Blur > Gaussian Blur), and select the same radius that you used for the skin.







Step 25

Press Command + D to deselect the current selection. Select the "Tone-Backpack" layer under the "Tones" group. Hold the Control button and click on the thumbnail of the "Backpack" layer under the "Colors" group. Follow the guides shown below to create the backpack tone. Try to draw it as you see, it's very simple.







Step 26

Select the Paint Bucket Tool and fill inside the guide for the Backpack. This time, don't soften the tone for the Backpack, we want it to look a bit sharper than the creature's tone. Press Command + D to deselect the current selection. Select the "Tones" group and reduce the Opacity from 100% to 30%







Step 27

Just like the tones, The highlights are a very important part for the Anime look. There is a complicated explanation behind it because in the Anime just like in other styles highlights won't represent only the light expressions over a material, but it will also represent the type of the material, in this tutorial we won't get deeper into highlights, we'll try to focus on how to work with highlights and how easy it is to draw it thanks to our organized layers and groups hierarchy.





Start with building the layer names in the right order, just like we did earlier with the colors. Select the "Highlights-1" group, then create all the layers we are about to use as the different highlights for the character" "Mouth," "Skin," and "Backpack."







Step 28

Select the "Mouth"" layer under the "Highlights-1" group. Hold the Control button and click on the thumbnail of the "Skin" layer under the "Colors" group. You will notice that the character's skin area is now selected. Select the Brush Tool with the size of 3 pixels, and select white for the color. Start three wave lines at the top of the character's head.







Step 29

Now add the little circle shapes on the hands, legs, and one under the mouth (lips area) to complete the highlights for the skin. Fill everything with the a white color. Then to make the highlight smoother, use Gaussian Blur (Filter > Blur > Gaussian Blur), and use a lower radius, something between 0.7 to 1.2 will be enough.








Step 30

Press Command + D to deselect the current selection. Select the "Mouth" layer under the "Highlights-1" group. Hold the Control button and click on the thumbnail of the "Mouth" layer under the "Colors" group. Draw two circles at the bottom-left of the tongue.







Step 31

Press Command + D to deselect the current selection. Select the "Backpack" layer under the "Highlights-1" group. Hold the Control button and click on the thumbnail of the "Backpack" layer under the "Colors" group. Follow the guides shown below to create the backpack highlights. try to draw it as you see, it's very simple.







Step 32

Select the Paint Bucket Tool and fill inside the guide for the Backpack. Don't soften the highlights for the Backpack, we want it to look a bit sharper than the creature's highlights. Press Command + D to deselect the current selection. Select the "Highlights-1" group and reduce the Opacity from 100% to 33%







Step 33

Shiny eyes are important as much as any other part we've done so far, it will attract most attention. Select the "Highlights-2" group and create a new layer, and name it "EYES." The reason for this group to be the highest over all the groups is because it should be also over the outlines. Draw 2 circles and one triangle-like shape for each eye as shown.







Step 34

Select the Paint Bucket Tool and fill inside the eye guide. Now click on the layer with your right mouse button and select Layer Properties.







Step 35

To make the eyes more shiny, we will add a nice glow effect to it. In the Layer Style window that just opened, check the Outer Glow on the left. Change the Opacity to 100% and click on the yellow cubic to select a light blue color. Click OK when you're done.







Step 36

Great! Now we're done with the creature, cute right? It's time to add a nice background to make our final look come together. Collapse all the layers, then select the "Background" layer. Create the next layers: "BG-Lights-2," "BG-Lights-1," "BG-1," and "Background" (already there by default).







Step 37

Hide all the groups by clicking on the eye icons of each group, leave only the "Background" group visible. Select the layer "BG-1." Hold your left mouse button on the Bucket Tool and select the Gradient Tool.







Step 38

Select a dark green color, and a light blue. Then pass a line from the bottom-left corner of the canvas to the top-right corner of the canvas.







Step 39

Select the layer "BG-Lights." Select the Rectangular Marquee Tool, and use it to draw a wide box starting from the top of the canvas, we are creating thick horizontal lines. When you're done with the first box, hold the Shift button, and draw 4 or 5 more indifferent sizes of boxes.








Step 40

Hide the "BG-1" layer so we will be able to paint the lines with no issues. Select the Paint Bucket Tool and fill the inside of the boxes with a white color. Now clicking anywhere on the canvas will do the job, as it will color all the boxes. Unhide the "BG-1" layer again, and you should see white boxes over the green-blue background.







Step 41

Press Command + D to deselect the current selection. Zoom out twice, by selecting the Magnify Tool, then point your mouse on the canvas. Hold the alt key until you see a minus sign and click twice.







Step 42

Press the V button for the Pan Tool. Press Command + T for the Free Transform Tool. Enter the numbers to resize and rotate the lines into beam-like shapes using these settings: X at 300, Y at 310, W at 200, H at 140, and Angle at -35. Then press Enter to apply the changes.







Step 43

To make the tone softer we will use the Gaussian Blur again. Filter > Blur > Gaussian Blur, then select a radius between 7.5 and 9. Change the Fill from 100% to 22%.







Step 44

We need to add another light. Select all by Pressing "Command + A" and then copy by pressing Command + C. Select the layer "BG-Lights-2" and press Command + V to paste.





Now we need to tweak it just a bit so it will look different. Press Command + T for the Free Transform Tool and make it a bit bigger and also rotate it a bit. Just play with it by changing the numbers on top, or click on one of the tiny white squares and move them around. When you're done click Enter to apply, then change the Fill from 100% to 35%.








Step 45

Unhide all the groups and have a look at the final result. To show you how dynamic this technique you just learn is, lets do few tweaks. Let's quickly change the color of our character.





Select the "Skin" layer under the "Colors" group. On the top menus select: Image > Adjustments > Hue/Saturation, or press Command + U and try to scroll the default Master Hue and the Saturation sliders to the left and right to see what color you like. You can also change the RGB to get even more specific color that you want. When you're happy with the new skin color, click OK.










Step 46

Feel free to change in the same way the rest of the parts, that's why we separated them from each other. The more dynamic it gets the easier it is for us to tweak for our clients or directors we work with. Below is what I came out with after a few color changes.







Conclusion

Using these techniques you are able to change colors, add or replace parts on the drawing with few clicks. You don't need to change any of the Tones or Highlights, unless you want to make something a bit darker or more shiny, and then you will only need to play with the Fill and Opacity of the layers.





Try to create your own character, start with the outlines, try to separate it into parts like we did, and follow these techniques to get the best results.





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User Comments

( ADD YOURS )
  1. PG

    MoonBoy October 23rd

    Nice Character and really good description for beginners.

    ( Reply )
  2. PG

    Axel October 23rd

    I’d say drawing anime with PaintTool SAI is a lot easier and faster than Photoshop. I ditched Photoshop for drawing purposes when I found out about the vector tools in PaintTool SAI, remember Photoshop is primarily a photo editing tool not a drawing one.

    Give it a try:

    http://sai.detstwo.com/sai/

    ( Reply )
    1. PG

      spiderm0nkey October 24th

      Regardless of what Photoshop was meant for, it is a versatile program that can be and IS used for many purposes. Painting, photo-editing, even 3D work is possible in Photoshop. No sense in staying inside the box and fooling yourself into believing that it is only good for image editing.

      It’s not the tools, it’s the way you use them.

      ( Reply )
      1. PG

        Axel October 29th

        I’m not fooling myself. I’ve used Photoshop for over 5 years to draw anime, it turned me a bit of a fanboy I can say.
        But after I tried SAI, I will not switch over to Photoshop again for this kind of work. True, Photoshop may be versatile but is simply not practical for this kind of work. For example I can draw the whole lineart with vectors with SAI in 20 minutes while in Phtotoshop it could have taken me about 2 hours. That’s some serious time saving there. Also Photoshop is a memory hog with several unnecessary stuff build into it while SAI starts up in seconds and consumes a tiny amount of memory and has just the stuff I need.

        Let me list the advantages of SAI over Photoshop:

        Better and more flexible tools for lineart,
        Better tools for coloring + true color blending,
        Native support of pen tablet pressure no special setup needed,
        Pen Stabilizer,
        Better selection tools,
        Rotate canvas and draw on it in real time,
        Low memory usage and swift startup,
        Cleaner and better organized UI,
        Free multiple licenses for every computer you have while Photoshop requires separate license for each computer,
        Really low priced compared to Photoshop

        There you have it ;)

    2. PG

      Monkey October 30th

      “remember Photoshop is primarily a photo editing tool not a drawing one.”

      Tell that to these guys: http://www.thegnomonworkshop.com

      Meanwhile, onto your bullet list:

      “Better and more flexible tools for lineart,”
      -The photoshop brush engine it far superior to SAIs brush engine. A magnitude of options for complete brush customization. The only brush engine that beats Photoshop is the Corel Painter brush engine. That thing’s intense.

      “Better tools for coloring + true color blending”
      -You may be talking about the additive color model (light) vs. the subtractive color model (inks and paints) here, I’m not quite sure what you mean by “true color blending” – regardless, Photoshop has more than twice the layer blending modes of SAI. Not to mention the number of ways you can manipulate and view the color spectrum.

      “Native support of pen tablet pressure no special setup needed”
      -Photoshop also understands the pen tablets natively. It also has more options in the brush engine for interpreting pen pressure, angle and velocity. SAI understands pressure, but that’s all. More options (Photoshop) = more control.

      “Pen Stabilizer”
      – What does this option even do? Is it for people who try to draw with this software while riding in a car?

      “Better selection tools,”
      – In Photoshop you can make selection based on nearly any criteria you can imagine. You can use a color range, a tolerance based on RGB values, a mask can be converted into a selection, a vector shape can be converted… I could go on and on. Where does PS lack in selections?

      “Rotate canvas and draw on it in real time,”
      – PS CS4 has it.

      “Low memory usage and swift startup,”
      – Loading fewer tools and fewer functions will naturally decrease load-time. I have a midgrade, decent computer that loads PS in 9 seconds. I don’t mind the wait.

      “Cleaner and better organized UI”
      – You can customize your workspace in PS to better suit your workflow.

      “Free multiple licenses for every computer you have while Photoshop requires separate license for each computer”
      – I have my copy of PS (legitimate commercial license) installed on all 3 of my computers at home. /shrug

      “Really low priced compared to Photoshop”
      – you get what you pay for :)

      I think it’s great that there are companies out there that make drawing software. I believe in a competitive market. The only problem is, Adobe’s been making and refining this type of software since it’s debut for the Macintosh in 1990. I’m not saying it’s impossible to compete with them, but they are the leaders in this technology, and if you are set on making a competitive product, it’s going to be hard to come up with tools that Adobe products don’t have. Good luck to SAI though, they’re software is nice.

      P.S. Use Illustrator to your vector lines, then bring those lines in to Photoshop to color the art.

      -Cheers

      ( Reply )
  3. PG

    saustomat™ October 23rd

    nice character

    ( Reply )
  4. PG

    Shuuun October 23rd

    Sad comicflummy looks sad :(

    ( Reply )
  5. PG

    yoshikee October 23rd

    Psdtuts….don’t become a site only worth anything in it’s archives. This has to be a joke

    ( Reply )
    1. PG

      Jad Limcaco October 23rd

      I don’t see anything wrong with this. I think it is a great tutorial for beginners.

      ( Reply )
    2. PG

      Simona October 24th

      I second Jad :)

      ( Reply )
    3. PG

      Solidsquid November 6th

      Thirded. While this particular image might not be of use to many people, the methodology used to produce it is. Plenty of people don’t use layers to their full extend in design work, making it more difficult for them to make alterations if a client asks, which is the problem this tutorial addresses

      ( Reply )
  6. PG

    elephant woman October 23rd

    very nice, thx a lot

    ( Reply )
  7. PG

    Elijah October 23rd

    VERY VERY NICE! Thank you for sharing

    ( Reply )
  8. PG

    devDsine October 23rd

    looks cute!
    thanks, Alon

    ( Reply )
  9. PG

    McPhotoshop October 23rd

    Grimace from McDonalds had a kid it looks like. ;)

    nice tutorial. thanks

    ( Reply )
  10. PG

    mirox October 23rd

    nice job

    ( Reply )
  11. PG

    aMs October 23rd

    kewl :P just something different than regular stuff

    ( Reply )
  12. PG

    flora October 23rd

    i love it :)

    ( Reply )
  13. PG

    Margaret October 23rd

    KAWAII!!! =^.^=

    ( Reply )
  14. PG

    Logolitic Blog October 23rd

    Thank you very much! It really looks great, very clever,clear and cartoony.

    ( Reply )
  15. PG

    JohnM. October 23rd

    Lol at first I thought it was a Pokémon…

    Nice tut btw.

    ( Reply )
  16. PG

    matthew booth October 23rd

    Hey Alon, quick question. For the black line borders around the shapes, how you suggest I go about varying the thickness of the borders, so instead of a solid 2px black border, it starts thin thickens around the curve then tapers. I know you can accomplish this using the pen tool and vector shapes, but is there an easy way to vary the width of strokes automatically?

    ( Reply )
  17. PG

    dronix October 23rd

    very nice. Please add more related anime tuts. This is great

    ( Reply )
  18. PG

    KrazyKartoons October 23rd

    Thank you so much guys, I’m glad that you liked it :)

    matthew booth – it’s up to the style you want to bring, usually on Anime (Japanese Animation) style, the outlines are very thin, so you should use 1px with pressure down (max 1px), but in this tutorial I used 2px or 3px.
    on MANGA (Japanese Comics) the outlines are usually very thick compare to the Anime style.

    I suggest you to try both, and see what you like most :)

    ( Reply )
  19. PG

    KrazyKartoons October 23rd

    I drew the outline with the brush tool, but you can do it with the pen tool also, I just don’t feel comfortable with it.

    You can try draw with it trying to use the curves for smoothing and you’ll get any shape that you wish, use the 2px and see how it looks.

    There are other ways, but that’s for a different “drawing” tutorial in photoshop.

    If you guys and PSDTUTS will be interested I will make a tutorial that will focus on drawing basic shapes, and characters with different ways.

    Let me know :)

    ( Reply )
    1. PG

      dronix October 24th

      yes, please do. I can’t even draw a circle using my wacom tablet.

      ( Reply )
      1. PG

        Aevion October 24th

        I don’t think he’ll be able to help you with that… you can either draw, or you can’t. I would suggest taking drawing lessons if you want to get better at drawing circles for example.

      2. PG

        Margaret October 26th

        dude, they said using their wacom tablet. I drew by hand for years and it took me a while to get used to using a tablet.
        What would be great would be a tut explaining the ins and outs of using a tablet.

  20. PG

    Sylvia October 23rd

    Great technique. Would like to create my own character and apply the technique. Thank you for sharing

    ( Reply )
  21. PG

    Gabbie October 23rd

    nice it looks awesome

    ( Reply )
  22. PG

    Kalvster October 23rd

    Thanks, I’ll keep this in mind for my next project.

    ( Reply )
  23. PG

    esranull October 24th

    thanks for sharing psd tuts

    ( Reply )
  24. PG

    g3niuz October 24th

    some cool techniques – i like… :D

    ( Reply )
  25. PG

    ev4n October 25th

    i hope to see LESS of this stuff in the future

    ( Reply )
    1. PG

      david October 26th

      Wow,

      What a great and usefulk comment ev4n.
      I hope to see LESS of your types of comments in the future :P

      ( Reply )
  26. PG

    Biju Subhash October 26th

    Thank you for sharing the tutorial

    ( Reply )
  27. PG

    Phil October 26th

    Personally im not a big fan of this type of work due to commercial use. Im glad to see a lot of people do like it. Thanks for the post! Keep on doing what you LOVE. That’s what it’s all about!

    ( Reply )
  28. PG

    KrazyKartoons October 26th

    Thanks guys,

    I believe that I can teach almost anybody with patient the basics of drawing specific stuff, the “line-by-line” system works slow, but the more you’ll do it, the more you get used to your tools (if it’s tablet or regular pencil/pen).
    so if you’re interested I can do such tutorial for beginners.

    One more thing:
    If are interested to see how I used this technique in some of my animations, and not only for still picture, you can check out my YouTube channel:
    http://www.youtube.com/user/sojukan

    The coloring in my animations is the same workflow as I showed in here.

    ( Reply )
  29. PG

    Muhammad October 29th

    Lovely !!! thank you

    ( Reply )
  30. PG

    James October 30th

    Anime rocks! Add more of this stuff.

    ( Reply )
  31. PG

    Honey November 2nd

    nice n creative work…good pal.

    ( Reply )
  32. PG

    metal roofing chennai November 3rd

    Thanks for giving the tutorial on anime look
    It is very excellent.

    ( Reply )
  33. PG

    Ryan November 3rd

    Really wanted to try this, shame you have to be a member of PSD Plus to use the files though. Oh well

    ( Reply )
  34. PG

    Ranka November 13th

    Very creative !. This tutorial can be easy to understand even I’m a beginner

    ( Reply )
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