Create a Realistic Blueprint Image From a 3D Object
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In this tutorial, we’ll create a a quick mock-up of a 3D car blueprint. Then we’ll place it on an image of a drafting table. This time we’ll use a particular Photoshop 3D Render Mode to create this awesome effect. Let’s get it started!
Editor’s note: This tutorial was originally published on Psdtuts in July of 2008.
Step 1
Weeks ago, when I published my tutorial about the 3D airplane, I was looking everywhere for a free 3D model with a Creative Commons license. In my quest to find it, I notice some cool websites with absolutely awesome 3D objects to available to play with. For this tutorial, we will use a nice 3D car downloaded from CGIndia.org. When I opened the car in Photoshop I saw the axis planes (X, Y, Z) were part of the model too. This inspired the idea of creating a blueprint of the different views of the car.
After downloading the car model, create a new blank document 1024 pixels by 768 pixels. Then select a white background. Then create a blue (#094464) square over the white layer. This creates a white margin.

Step 2
Create a new 3D layer by going to Layers > 3D Layers > New layer from 3D file. Then find the "3D car" file and press OK.

Step 3
Double-click the 3D layer to edit it. Change the size of the car by making it bigger. Then change the View to Left or Right (depends on you and the model you’re using). I don’t know why, but on my PC this is the Front view. The trick to creating the blueprint is to change the Render mode from Default to Wireframe.

Step 4
Now Alt+Drag to duplicate the 3D layer. Then change the copy’s view to Top. Place the copy below the first view. Also, add some guides to ensure the car’s width is the same in both layers.

Step 5
Rasterize both 3D layers by going to Layer > Rasterize > 3D. Then adjust each layer levels to increase the white of the lines using these values.

Step 6
Delete all the extra lines using the Lasso Tool.

Step 7
Now resize both layers, by the way I named them "Car Side" and "Car Top." Also, add some space between them.

Step 8
Next we’ll create some lines to get a more realistic blueprint result. First, show the Ruler CTRL+R. Then click the Ruler and drag the cursor to draw a guide. Make sure the guides touch the critical points of your views, like the wheel’s diameter, or the car’s width and height. Try to get something like the image below.

Step 9
Using the guides, start drawing some lines. Grab the Line Tool and select a white foreground and 1px weight. Then Shift + click and drag to draw the lines (by using shift and drag you will draw perfect horizontal, vertical, or 45º lines).
Draw a line first, then Shift + click to start the second one. This will activate Add to Shape to add the second line into a unique Layer Mask. Using this step draw as many lines as you want, not too many, but not too few either. Change the layer Opacity to 50%.

Step 10
Using the same steps, create a new layer and draw some white lines on it. These lines will show some of the car’s dimensions. Create some of this lines between two of the previously draw lines. Again, use the Add to Shape option to add all the lines into a single Vector Mask. Then change the Layer Opacity to 50%.

Step 11
Now add some measurements. You can use some random numbers, but imagine that this is a mock-up of a real-life 3D model, like a house. So, you must transcribe the right dimensions to please the client. For this use the Ruler tool, and select pixels as the measure unit. Finally type the dimension; I used this font to create the text.

Step 12
Let’s organize the layers a little bit. Create a Layers Group and name it "Blueprint." Then put all the layers inside it, also create a folders for the numbers, lines and all the extra text. Then duplicate the "Blueprint" group. Then hit Ctrl+E to Merge it. Create a new group outside and name it “Mockup.” Then put the "Blueprint copy" inside of it, and hide the “Blueprint” group.

Step 13
Paste this image into a new layer. It’s a picture of a nice drawing table. Resize the “Blueprint copy” to make it smaller. Then use the Warp tool to distort it a little bit, specially the bottom left corner. Finally, Select All (Command+A) and Cut (CTRL+X) the “Blueprint copy” layer.

Step 14
Select the empty "Blueprint copy" layer. Then go to Filter > Vanishing Point, and draw a plane over the table. Then extend it a little bit, and paste the "Blueprint" as shown in the image below. Try to get the blueprint’s left side out of the drawing table bounds. Then click OK.

Step 15
Duplicate the "Blueprint" layer and fill it with black. Then apply a Gaussian Blur with 2px radius. Then duplicate the "shadow" layer, and apply to the copy another Gaussian Blur with a 10px radius this time. Merge both "shadow" layers and adjust the Hue/Saturation using the values shown at the bottom of this image.

Step 16
Select all the extra paper out of the left table bounds. Distort it using the Warp tool, just a little bit; ensure that the white border remains the same.

Step 17
Using a the Burn tool, add some shadows to the folded blueprint. Also, add some random shadows over the entire blueprint surface.

Step 18
With the Dodge tool add some highlights.

Step 19
Duplicate the “Shadow” layer. Then press Ctrl+F to re-apply the last filter again (Gaussian blur 10 px radius). Then use the Eraser tool to delete some areas of the new shadow. Delete all the areas outside the table too.

Step 20
Using the Blur tool, blur the image a little bit at the top and right side of the blueprint. Don’t overdo this, rather apply only the necessary blur amount.

Step 21
Select the “Blueprint” layer of our mock-up. Then click on Filters > Liquify. In the Liquify Filter Window select the Turbulence tool. Then set the values as shown below; just do a few soft click and drags to create more wrinkles over the plane. Then click OK. You can use the Dodge and Burn tools again to get a better result.

Conclusion
This is it! a simple and fast technique to create blueprints of real objects using Photoshop Extended CS3′s 3D tools. Try it using some architectural models like a house or a building. If you work with this kind of design, you can blow your clients minds.


:O
WOW! This is an AMAZING tutorial!
Thanks!
David Carreira
Awesome tutorial. Too bad I don’t use CS3.
awesome!
This tut is impressive!!! I’m so gonna try this out soon!
Looks great! thanks for sharing!
This is really sweet :D I never know you could open 3d objects in photoshop.
I think the last bumpy part you made (step 21) could have been left out, I don’t think that goes to well. IMO that is ;)
Thanks man, this is by far the most handy tut I’ve seen! Genius!
Amazing!! Thanks for this tut!!
Really AWESOME, but too difficult for me :(
Beautiful! :)
I’m really happy that you liked the tut, I’ll be glad to help you guys in everything I can, so if you have any doubt, questions or just need someone to talk about graphic and web design, feel free to contact me at alvarocker.wordpress.com
Thanks for all the good comments!
nice idea :)
Nice work,
never thought you can do that with photoshop
Excellent tutorial… Thanks.
Awesome Work! I loved this Tutorial… My Wife is an AutoCad Drafter… I am going to use the techniques here to make a cool desktop for her computer.
Wow! Absolutely awesome tutorial!
Great tutorial
great tut…amazing 3d stuff and effects..!
VERY VERY VERY VERY COOOOOOOOOL
Bello! Ottimo tutorial! (Good! Great tutorial!)
Very Good Tuts!!!
Thank you thank you thank you thank you thank you! You guys are awesome! I love your friggin’ sites.
I really like it very much, great job thanks for sharing this one.
nice tutorial! If you could dirty the white borders a bit, the image will look more realistic!
thank you much much
really i like it :)
Awsome tut I added some effects so the paper looks more realistic :)
top, right corner very bad
the shadow in the floor is not right.
Question. I cant make a 3d layer. Is this because i dont have cs3 extended? i have the “normal” cs3.
In my layer menu is no thing like 3D layer> or anything like it.
can any one help me
@Geer, if you haven’t PS CS3 extended you cannot edit 3D objects :( sorry
Really nice and cool……..
that’s really great.thanks a lot
This is very inspired one.I was never looked like this….
W–o-oh-W wow… I haven’t kept up with improvements to Photoshop.
3D could be so useful, they just added it with the CS3 version then is that right… ??
I guess.
Dude’s only running v.7 :(
It’s these type of tutorials that makes this website worthwhile.
just one world:usefulï¼thx,many tips in this excellent TUT.
Very useful tutorial! Thank you.
woooow
hi pepel that is sum cool car
What you did is simply amazing.
GREAT…
really cool
awesome tutorial as always
thanx for show us your techniques
see ya!
Extremely original and finessed again gents !
hey, it awsome, but how do i create that same thing but with an airplane…
i love this Technic this really cool
really really really cool, although i cant think of what to use it for….
Awesome! I will try this one right now. Thanks for the lesson, maestro!
HEY THUIS TECHNIQUE IS SUPER COOL BRO HEROIN AND I THINK YOU DID A REALLY GOOD JOB EXPLAINING I DID IT AND IT WAS CRAZYYYYYYYYYYY BRO THANKS
This is freakin’ amazing! Seriously, keep up the great work :)