Turn Your Own Car Into a Customized Street Racer

Turn Your Own Car Into a Customized Street Racer

Tutorial Details
  • Program: Adobe Photoshop
  • Difficulty: Intermediate
  • Estimated Completion Time: 1.5 Hours
Download Source Files

Final Product What You'll Be Creating

If you’re the type of person who likes to customize your car, then you’ve probably wondered what your car would look like after you’ve made some changes. In this tutorial we will snap a photo of a car with an ordinary point and shoot camera and then modify the car using another photo and some drawn elements. Let’s get started!

This tutorial was a collaboration with Ardhy Moelya Zam-Zam.


Tutorial Assets

The following assets were used during the production of this tutorial.

  • Background from Ardhy Moelya Zam-Zam (Personal Stock Photo)
  • Car Stock from Ardhy Moelya Zam-Zam (Personal Stock Photo)

Step 1

Open background image in Photoshop. Let’s add more contrast onto the background by adding Adjustment Layers. Click Add Adjustment Layers icon and select Levels. Drag black and white slider to the center until image contrast is increasing.


Step 2

Open car stock and create new path in Paths panel. Activate pen tool and draw path selecting the car. Convert path into selection by pressing Command/Ctrl + Enter.


Step 3

Activate move tool and then drag car into background file.


Step 4

Hit Command/Ctrl + T to perform transformation. Rotate car until it covers the original car.


Step 5

In Paths panel, create new path. Use pen tool to draw a path selecting lower part of the car. Hit Command/Ctrl + Enter to convert path into selection and then delete selected areas.


Step 6: Removing Door Handle

This car door is going to use remote. So, let’s remove door handle. Select areas next to the door handle using Polygon tool. Hit Command/Ctrl + J to duplicate it to new layer. Place the duplicated layer on top of the door handle. Add layer mask and paint its edges with black until it blends with its surrounding.

Usually, once is just not enough. You will have to repeat this a few times until it really blends and the door’s handle is completely disappeared.


Step 7

Repeat previous step to remove rear door handle, gas cap, and turn light.


Step 8: Modify Side Mirror

Select lower part of side mirror. Click Image > Adjustments > Hue/Saturation. Reduce Lightness setting to make it darker.


Step 9

Editing lightness sometimes will decrease contrast. This happens to our side mirror. Activate brush tool and set its brush size to 1 px. Draw a black line on indicated area below.


Step 10: Remove Number Plate

We are going to add custom front bumper. First, we need to remove the car number plate. Activate Clone tool. In the Option Bar, select Sample: All Layers. With this setting, cloning process will be applied on separate layers. Therefore, the original image is unaffected.

Alt-click areas next to the plate number to sample it as clone source. Create new layer and click on the plate number to cover it using pixel from the source clone. To get natural result, I suggest you to use several source clone and reduce Clone tool Opacity from the Option Bar.


Step 11

There is other method you can use to remove the plate number. Activate brush tool. Alt-click similar color to select it and then paint over the areas. This method is relatively faster than cloning, but you must be very careful in selecting the color. Keep in mind that there are no solid color in real life.


Step 12: Front Bumper

After successfully removing plate number. It’s time to add custom bumper. Use brush tool to paint black on the bumper areas. Set foreground color to dark gray and then draw basic shape inside the bumper. Create new layer and convert it to Clipping Mask. This way, everything we paint will goes inside the shape. Use brush tool to manually draw highlights and shadow.


Step 13

In animation below, you can see the full process of drawing the front bumper.


Step 14

Let’s add lowering kit by lengthening its front bumper. Draw the basic shape using pen tool. Convert it to selection and then fill it with #8f8f8f.


Step 15

Create new layer. Convert it to Clipping Mask by pressing Command/Ctrl + Alt + G. Use brush tool with low Opacity to paint white for highlight and black for shadow. Repeat this process carefully until we get natural lighting on the front bumper.


Step 16: Hide Original Car

Create new layer under the car’s body. Paint black to cover the original car behind it.


Step 17: Intercooler

Next step is adding intercooler. Set foreground color to #5c5d5f. Activate brush tool with brush size 3 px. Draw a line by clicking once and Shift-click on other end of the line. Repeat this until we have some lines.


Step 18

Set foreground color to black. Draw big shadow covering the lines. Activate eraser tool with low Opacity. Erase some of the shadow until it looks natural.


Step 19

You may notice that there is a missing detail on its bumper. Let’s leave it that way for now. First, we need to work on its side skirts.


Step 20

Activate brush tool and set foreground color to #5d5d60. Draw side skirt.


Step 21

Create new layer. Hit Command/Ctrl + Alt + G to convert it to Clipping Mask. From now on, everything we paint will goes inside the side skirt. Paint white for highlight and black for shadow. Below you can see the progress in painting its shadow and highlight.


Step 22

After drawing side skirt, we can see that our front bumper is not low enough. Let’s fix it by redraw the front bumper. Create new layer and convert it to Clipping Mask. Use brush tool to add some shadows and highlights.


Step 23: Rear Bumper

Use same technique to draw rear bumper.


Step 24

You can also notice that there is a red reflection on rear bumper. This reflection comes from traffic cone in the original photo.


Step 25

Use brush tool to draw thicker bumper. Make sure to sample color from other part of the car. We have cover this technique in Step 11.


Step 26: Air Scoop

Use brush tool to draw an air scoop. Make sure to add subtle highlight make it realistic.


Step 27: Car Hood

Select car hood and cover top part of the grilles. Sample similar color from other part of hood to make sure the result blends naturally.


Step 28

Paint shadow under the hood.


Step 29

Crete new layer and cover the rest of the grilles with black. Use brush tool to draw some gray lines


Step 30: Darkening Front Part of the Car

Currently front part of the car is too light. To fix this, add Adjustment Layer Hue/Saturation with below setting.


Step 31

Fill layer mask with black. Activate brush tool and set its hardness to 0%. Paint front part of the car with white. This way, the adjustment layer affects only front part of the car.


Step 32

Add Adjustment Layer Brightness/Contrast.


Step 33

Again, fill layer mask with black. Paint front part of the car with white.


Step 34

Activate brush tool. Set its Opacity to 50%. Paint gray on front part of the car.


Step 35

Change layer’s blend mode to Overlay. Reduce its Opacity to 38%.


Step 36

Its front part is still too light. Create new layer again. Paint another gray on top of front part of the car. Change its blend mode to Multiply and reduce its Opacity to 22%.


Step 37: Head Light

Select bottom and top part of the head light. Fill it with gradient from white to black. Change layer’s blend mode to Screen. Set its Opacity to 50%.


Step 38

Select headlight. Click Add Layer Mask icon. This way, the gradient goes inside the head light. Below, you can the subtle difference before and after adding highlight.


Step 39

Select turn signal light. Add Adjustment Layer Hue/Saturation. Increase Lightness and Saturation slider.


Step 40: Front Tire

Activate brush tool and set foreground color to black. Draw front left tire.


Step 41: Draw Custom Rim

Use pen tool and custom shape tool to draw spokes basic shape. For its color use #dbc01d. Add subtle Gradient Overlay from black to white. For more information on drawing rims for a car. Check out this tutorial.


Step 42

Duplicate spokes basic shape we have just created by pressing Command/Ctrl + J. Change its color to #4f4309. Place it under the original spokes. Reposition shape inside the rim until we get get a three-dimensional display.


Step 43

Alt-click new layer icon in Layers Panel. Activate Use Previous Layer, set blend mode to Overlay, and check Fill with Overlay-neutral color.

Activate dodge tool and paint on the new layer to lighten the spokes shape. Hold Alt to temporarily switch to burn tool and darken the spokes shape. Create new layer and then draw some shadows on the spokes. See picture below for reference on the painting process.


Step 44

Draw outer metal shape of the rim with color: #a6afb6. Create new layer and set it as Clipping Mask. Paint shadows on top of the shape.


Step 45

Draw rim highlight on upper right of the previous shape.


Step 46

Draw rim inner circle and paint some shadows inside it.


Step 47

Draw circular selection on the rim. Create new layer. Click Edit > Stroke. Select Width: 1 px with black color. Reduce its opacity.


Step 48

Draw spokes reflection on the rim.


Step 49

Draw some circle on the spokes. Add Bevel and Emboss to give a three-dimensional display.


Step 50

Use brush tool to draw circles reflection on the rim.


Step 51

Make new layer under the spokes. Draw some bolts in the center of the spokes.


Step 52

Draw donut shape for disc brake. Set its color to #373d3d. Place it behind the tire.


Step 53

We are going to add some textures on the disc brake. Create new layer and draw a circular selection. Fill it with gray. Click Filter > Noise > Add Noise.


Step 54

Withour removing selecton, click Filter > Blur > Radial Blur. Set Blur Method to Spin and Quality to Best.


Step 55

Place the noise on top of the disc brake. Hit Command/Ctrl + Alt + G to place it inside the disc brake layer.


Step 56

In Layers panel, Command/Ctrl-click disc layer thumbnail to create a new selection based on its shape. Create new layer on top of the disc brake. Right click and choose Stroke. Set Width: 2 px, Color: Gray, Location: Inside.


Step 57

Hit Command/Ctrl + J to duplicate the stroke layer. Place it under original stroke layer. Hit D to change foreground color to black. Hit Shift + Alt + Del to fill the layer with black. Activate move tool then press left arrow twice to nudge layer 2 px left. This layer will act as disc brake shadow.


Step 58

Draw a red rectangle on top of the disc brake. This simple shape will be the brake pads. Add logo on the brake pads.


Step 59

Set foreground color to black. Use brush tool to manually draw spokes and rim shadows on the disc brake.


Step 60

Paint more shadow on top of the disc brake.


Step 61

Below is finished rim on 100% magnification.


Step 62

Let’s start working on its rear rim. Start drawing its spokes. Make sure to match it with tire perspective.


Step 63

Paint shadow on upper part of the spokes.


Step 64

Use pen tool to draw metal parts of the rim. Create new layer and paint some shadow on top of the shape.


Step 65

Use color picker tool to sample spokes color and then bring down its brightness. Draw spokes reflection on metal part.


Step 66

Make sure spokes layer is active. In Layers panel, Alt-click new layer icon. Activate Use Previous Layer, set blend mode to Overlay, and select Fill with Overlay-neutral color.


Step 67

Paint spokes with dodge tool to lighten it and burn tool to darken it.


Step 68

Draw brake pads behind the spokes.


Step 69

Use pen tool to draw a black shape behind the rim for its tire.


Step 70

Paint a bit of white highlight on tire surface. Reduce its Opacity. Set brush size to 1 px and paint black line for tire rib.


Step 71: Lighten Car Color

Let’s lighten the color of this car. Create new layer and place it on top of all layers. Select car body and fill it with white. Reduce layer Opacity to 50%.


Step 72

Change blend mode layer to Hard Mix.


Step 73: Add Asphalt Reflection

Let’s add asphalt reflection on the body to make it appears more realistic. Use polygon tool select asphalt near the car. Hit Command/Ctrl + J to duplicate it to new layer. Move it on top of all layers. Transform it until it fits on the car body.


Step 74

Alt-click Add Layer Mask icon to hide every pixel on the layer. Select brush tool and set its hardness to 0%. Paint white to reveal asphalt reflection on the car.


Step 75

Reduce layer’s Opacity to 10%.


Step 76

Repeat previous steps to add another reflection on front and rear bumper.


Step 77: Add Traffic Cone

Open original car photo. Create new path selecting the traffic cone. Convert path to selection.


Step 78

Use move tool to drag traffic cone to our modified car. Place it behind the car. Paint black under the traffic cone to add some shadows.


Final Image

For the final touch, I added a small logo on the wall. As you can see, the process of customizing this car was very simple. What you need is the brush tool and attention to detail. I hope you enjoyed this tutorial. Now, it’s time for you to customize your own car!

  • ax103

    something wrong with wheels ;)

  • anonymous

    interesting article, but the back tire’s angle is off … it doesn’t fit the angle of the car at all

  • http://alexandrupitea.ro Alexandru Pitea

    The rear wheel is crap.

  • http://psd.tutsplus.com/ Grant Friedman

    Sorry about the rear wheel everyone. This is a good tutorial but I should have caught the rear tire before publication. This should be a minor fix and something you can adjust on your own while working on the tutorial. In the meantime, I’ll see about getting those last few screenshots updated for you so the rear tire doesn’t stick out so awkwardly.

    • http://www.facebook.com/deadlandchronicles Tadd

      Sorry doesn’t cut it! I paid good no-money to read this free tutorial! I’m going to write my congress person and demand a refund! And fries! FREEDOM FRIES!

      This is a good tutorial for getting concepts and ideas. Rear wheel is off? Eh, sure. But so what .. you get the idea.

      • http://blakfyr.deviantart.com/ Chirs

        *FACEPALM*

  • Serge

    The rear wheel is seems to bo broken, don’t you see that?

  • vin

    the rear wheel looks right it was on an airbag. sooooo. theres nothing wrong here.

  • http://behance.net/alexbeltechi Alex Beltechi

    About the rear wheel, the so called “wrong angle” is in fact correct. That’s because street racing and drift cars have a vertically inward-angled front and rear axle which allow the wheels to maintain maximum grip during cornering. The term is called toe in/out. It looks just as odd in real life as it does here, but it is a correct approach.

    • http://twirlbound.com Matthijs.vandelaar

      That’s what I thought. It seems right to me because of that. :)

      Really awesome tutorial, the front wheel is stunning.

      • Jordan

        Yep, supposed to be like that – But I do think it looks off, but because of the size instead.

        The wheels in the illustration are fitted to the wheel well size, fronts are larger on cars because the wheel turns – the illustration shows the back tire smaller to fit in the well – when in real life the rim would just be burred more-so into the fender, seeing less of the actual rim/wheel.

        Great tut in any case – even for different uses

    • 7

      This is actually over exaggerated wheel *camber* in the negative, rather than toe, which is for directional stability instead of grip. All this sort of setup would serve to do on a street car is wear the tires in a most horrific manner. Great for the track though, and great job to the author on the illustrating. I thought they were photos of wheels at first.

    • http://psd.tutsplus.com/ Grant Friedman

      Thanks for the comment, Alex. I learn something new every day.

      • http://creativeduck.blogspot.com Mikey

        Yep most drift cars set their camber like that, but not so far ;)

        http://doristars.com/v-web/gallery/albums/bdcr12010/DSC_0281_copy.sized.jpg

        Nice tut on the car, personally wouldn’t have used a Suzuki though haha!

      • http://psdfreemium.com Jeprie
        Author

        Thank you for the extra reference, Mikey.

      • mxl

        Grant where is this week’s premium? You’re way past the usual 9-10am EST. You guys forgot?

    • http://psdfreemium.com Jeprie
      Author

      Thanks Alex, you have explained it clearly.

  • ralf

    hey guys.

    something is wrong with your rss feed. I’m getting the AEtuts Feed instead.

  • MJBrouwer23

    Nice article, nice techniques but several areas still need work. This is not what a custom street racer looks like. I like the body work, but the tires are so far off. The actual front tire wouldn’t be able to turn because the tires are so far inside the well. Same with the back tire, angle is way off. This is more of a custom lowrider. Overall good steps and a great start. I would pic a better car so that way the final picture would actually look like something driveable.

  • Khyzyl

    Nothing wrong with the rear wheel, just added Camber. Check out drift cars.

  • http://www.bureaubas.nl Bas

    I’ll try this with my own care one day. Thank you!

  • http://www.brandonhalliburton.com Brandon Halliburton

    Good tutorial. Thanks for sharing.

  • http://psdfreemium.com Jeprie
    Author

    Rear tire perspective is correct. Here is photo references that I used in writing this tutorial. http://twitter.com/#!/desaindigital/status/118466747371237378/photo/1/large.

  • http://creatiface.com Thoriq

    The rear wheel still need some more adjustment, and wait I saw a “F” License plate.. the car is from Indonesia.

  • Mohammad Shah Faisal

    Dear Jeprie bro,

    Aslm how r u i hope u are very gud another nice tutorials from you side i would love to try it soon InsAllah i will post on it……..

    thanks again…….TC :P

  • http://rafaeljohn.com Rafael John

    nice. uhm is a Street Racer car just same as a drift car? some people are saying the back tire is off , but then again i dont know much about drift cars or street.thanks

  • Adam
  • Kyle

    This is more like a VIP style stance. I’ve heard the words “Demon Camber” for this stance as well. It’s all about finding and using all of that contact patch in the corners.

    You can read this article to help you understand negative camber more effectively:
    http://www.modified.com/tech/0507_sccp_making_it_stick_part_2/viewall.html

    Check this site out if you liked this tutorial:
    http://www.carchops.com/forum.php

    Sorry, I’m a car geek :P

  • http://psdfreemium.com Jeprie
  • neil bloodtitan

    Great tutorial, very detailed. I wonder if you can do the tutorial in reverse to remove the horrendous skirt and embarrassing “street-racing” skinny tires and rims. Some of the trashy folk living near my neighborhood drive around in over-priced bad taste cars like this, and it’d be nice to take photos, photoshop them, and let them see how nice their cars might look if they were not unintelligent tools caught in the materialistic trap of fixing up a blandly designed car to impress other unintelligent tools.

    Good, clear explanations on the steps. Nice work.

    • http://psdfreemium.com Jeprie
      Author

      Thanks an interesting idea. It might be harder than modifying a standard car since it is already modified, but it does sounds interesting.

  • http://www.christopherleedesign.com Chris

    The rear wheel is extreme negative camber. This is most often seen on import cars going after the VIP look or being “stanced”. Generally these cars have large diameter wheels with crazy wheel offsets. These cars are also lowered typically on an airbag suspension for the slammed look. If a VIP car is at stock ride height or with factory camber settings, the wheels would poke out from the fenders. Cars set up for drift also have a lot of negative camber, but usually not like VIP cars because of the risk of wheel/tire separation under cornering loads. Low and slow folks.

    Would give bonus kudos for painting in some stretch on the tires and some details to show the pull on the fenders to accomodate the camber and offset.

    VIP Car Style web sites:
    Fatlace – Hellaflush
    Stance Nation

    Like Kyle I am a car geek as well!

    • http://psdfreemium.com Jeprie
      Author

      Thank you for your explanation, Chris.

      You really are a car geek! :)

  • Alex

    your rear tire is bent way out on the bottom, but other than that, it isnt a bad tutorial… especially good for beginners

  • http://graphicbull.com Graphic

    Indeed something went wrong with the back wheel, but its a good tutorial anyway!

  • http://linksoulz.com Anna

    Nice efforts, it is a good tutorial for the beginners. Keep it up.

  • http://www.blog.intensemedia.biz Chinthaka Herath

    Rear wheel – a problem, yes. But a great tutorial nonetheless. Cheers!

  • Shane B

    Are you people really that ignorant that you would say “something is wrong with the rear wheel”?? It’s called Oni-Kyan in Japanese which translates to Demon Camber in English and it is probably the biggest car trend in the world today from VIP cars to drift cars and even on VWs and Hondas now. If you want to give yourself an education do a google search of “hella flush” or “oni kyan” and you will see that the author of this tut didn’t even make the rear camber that extreme, and in fact it is very realistic. I myself have owned several cars with camber just like the author has created in his image. So in conclusion, get your heads out of your asses and take a look at the world that exists outside of your bubble and you just might learn something. To the author: Great tut man. Most people would just copy and paste a photo of a wheel rather than creating them from scratch so I commend you for that and I’m glad you gave it some awesome JDM style ;)

    • Jay Burns

      True Oni-Kyan has a shit load more camber i think. this is more hellaflush (the fitment scene)

  • Jacob

    Very nice tutorial, but could you please make one about the pen tool? I see it’s really helpful, but I can’t use it. It would be nice to learn how to use it, from the beginning :D (Sorry for my poor English, it’s not my first language ;D)

  • Sumithra Wijayantha Thilakarathna

    WOW this is a good tutorial. I like it . Nice concept and good clean technics.. pls friends except the rear wheel..

  • http://none Mr J

    No rear problem wheel! :) Nice work.

  • Jay Burns

    good tutorial. for everyone bitching about the rear wheel? go to google images and type in ‘Hellaflush”. negative camber people and if that doesn’t satisfy you, lets say it has 4 wheel steering like late 80s early 90′s honda preludes and numerous other cars.

  • http://www.studiorosenbaum.com Tampa Bay Photography

    Awesome job Mohammad! Can’t wait to try this on my Saturn Sky!