In this basic tutorial, you'll learn how to create a 3D cup from scratch in Illustrator, how to apply some texture to it in Photoshop, and also how to use the Vanishing Point filter to mock-up a scenario and apply realistic shadows.
How To Render a Dramatic 3D Wood Cup in Photoshop
Aug 29th in Drawing, Photo Effects by Alvaro GuzmanFinal Image Preview
Before we get started, let's take a look at the image we'll be creating. Click the screenshot below to view the full-size image. As always, the layered Photoshop file is available via our PSDTUTS Plus membership. You can view the final image preview below or view a larger version here.
Step 1
This is a beginners tutorial, for this we're going to use two of the most popular filters Displace and Vanishing Point. We'll also use Illustrator to render the 3D cup.
Let's get it started. First of all open Illustrator, I'm using Illustrator CS3 to render the cup. Create a new Web Document that is 1024 pixels by 768 pixels. Next, draw a shape with the Pen tool, as in the image below. Ensure the foreground color is a light gray (#E6E6E6) and set the Stroke Color as None.

Step 2
Revolve our shape to make it spin from the left or right side, you can see a detail tutorial about using this technique over at VECTORTUTS: Working with 3D Objects and Transparencies to Make a Vector Cola Bottle Design, but as this is a Photoshop tutorial I'll keep it simple.
Go to Effect > 3D > Revolve, in the popup dialog click on More Options and set the following values: Angle at 360º, Offset 0px from the Right Edge, Surface of Plastic Shading, and Blend Steps set at 100. Use the following image as a guide. After clicking OK, you'll see how our ugly 2D shape turns into a nice 3D cup.
The cup's hole must have the same diameter as the cup's base. When you've finished the cup, copy (Command + C) the vector shape.

Step 3
Then open Photoshop, create a new document 1024 pixels by 768 pixels set to RGB 72 dpi, and paste the clipboard into a new layer (be sure to paste the cup as a Smart Object). Make the object a little bit bigger and hit Enter.

Step 4
Duplicate the vector object by dragging the layer miniature over the New Layer mini-button and go to Layer > Render > Smart Object to render the copy.

Step 5
Now we're going to create a Displacement Map using the cup's deep levels. Select the "Cup copy" layer and Right-click (Alt-click) over it, then select Duplicate Layer. In the popup dialog under the Document option select New from the drop down and type a name like "map." Save the new document somewhere.

Step 6
Create a new document 1024 pixels by 768 pixels and paste this image into a new layer. You can create a texture from scratch if you want. I'm using stock this time.

Step 7
Go to Filter > Liquify to make some curves in the vains of the wood texture, as shown below.

Step 8
To apply the Displacement Map go to Filters > Distort > Displace, set both the Horizontal and the Vertical scale to 10, then select Stretch To Fit and Repeat Edge Pixels. Select all (Command + A) and Copy (Command + C) the selection.

Step 9
Paste (Command + V) the document into a new layer above all the other layers in our main document, then name it "Wood1." Also, change the layer's Blend mode to Multiply. At this point you must see the cup.

Step 10
Now Command-click the "Cup copy" layer miniature, then Command + Shift + I to invert the selection. Select the "Wood1" layer, go to Layer > Layer mask > Reveal All, and fill the selection with black using the Fill tool (G). Finally, add a new Fill layer as a black background.

Step 11
Create a new layer below the "Cup" layer, name it "Floor" and select it. Go to Filters > Vanishing point and draw a plane using the cup's base as a guide, then expand the plane as much as you want. We're going to paste the "Floor" texture in this plane, grab this image, or any other, and paste it into the vanishing point plane.

Step 12
There's a nice wood surface to work with. Hide the farthest side of the surface, show the ruler (Command + R), and drag a horizontal guide. Select the "Floor" layer and add a Layer mask > Reveal all. Using a big soft black brush, paint some areas of the layer mask hiding some areas of the surface. You can use the guide to get a straight line. Also, you can hide a little bit of the surface's front side.

Step 13
Now we're going to add a background picture, a curtain. First, flip the image horizontally and paste it into a new layer named "Curtain." Using the same idea as the previous step, add a Layer Mask > Reveal all to the "Curtain" layer. Using the same big brush draw some black areas on the layer mask. Once you've finished hiding the main areas, change the brush's Opacity and Flow to 50%, and hide more areas.

Step 14
Now for some Dodge and Burn! Our two best friends. Select the "Cup copy" layer, then using the Burn tool (O) set to 100px, Hardness 0%, and Exposure 20%, burn some areas against the light direction. Do this inside the cup as well. Do it very carefully, and if you need to Dodge some areas of the cup as well.

Step 15
A quick tip to burn only the inside of the cup. Select the "Cup copy" layer. Make an elliptic selection covering the entire hole, then select the Burn tool, and start painting. It only burns inside the selection, as you can see below. If you want to dodge outside the selection, Command + Shift + I to invert the selection, then select the Dodge tool and start painting.

Step 16
Duplicate the "Cup copy" layer, then place it above the "Floor" layer and below the "Cup copy" layer. Press Command + U to adjust the Hue/Saturation and set the Lightness value to 100. Select all and cut (Command + X) the black copy.

Step 17
Go to Filters > Vanishing Point and paste the image over the plane. Distort the shadow to make it look like the image below. Next, using a Layer mask or the Eraser Tool, delete some areas of the shadow next to curtain.

Step 18
Select the "Cup copy 2" (Shadow) layer and go to Filters > Blur > Gaussian Blur, then set the Radius value in 6px. Set the shadow's Blending mode to Multiply and Opacity to 85%.

Step 19
As you can see, there's a tiny part over the cup's base without any shadow. To fix this duplicate the "shadow" layer and paste it above the "cup" layer, then delete everything but the tiny shadow of the cup's leg.

Step 20
Paste the dark cup again, but this time into a new layer below the floor shadow. Press Command + F to re-apply the gaussian blur, then using a soft Eraser or a Layer mask delete all the extra shadow; We only need the shadow over the curtain. Finally, change the Blending mode to Multiply and the Opacity to 75%.

Step 21
Now for an additional shadow detail, duplicate the "floor shadow" layer, make it wider and change the Opacity to 20%.

Step 22
Now, add a bit of liquid to our design - wine is perfect. Show the Guides and draw two horizontal and two vertical guides tangent to the cup's hole. Then using the Eliptical Marquee tool, draw an ellipse using the tangent guides as boundaries.

Step 23
Select the Gradient Fill tool, set the Radial gradient mode, then change the Foreground and Background colors to #980015 and #4C000F respectively. Also, fill the selection with the gradient.

Step 24
Move the "Wine" layer a few pixels down. Make the same selection again, Command + Shift + I to invert the selection. and hit Delete to remove the selection. Finally, change layer's Blending Mode to "Overlay."

Step 25
Now you can add more details to the wine, I added two ripples by using a soft white Brush opacity and flow below 50%.

Conclusion
That's it! Of course, you can try to create your very own scene, design different objects, apply other textures, and get outstanding results. Try it! You can view the final image below or view a larger version here. Also, sign up to the PSDTUTS RSS Feed to stay up to date with the latest tutorials.

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User Comments
( ADD YOURS )Robb Allen August 29th
My only problem with this tutorial is the automatic assumption that all of us have Illustrator.
I know I don’t, and have no plans to purchase it. I can barely afford to keep my Photoshop up to date.
( )Zach August 29th
Awesome tutorial!
( )Mark August 29th
Nicely put together. Good work
( )Mason August 30th
Great 3D work!
( )crazyhunk August 30th
good one m8…
thanx
( )w1sh August 30th
I love the techniques used in this one. Very educational.
( )DreamDevice August 30th
Pointless….fine it’s dandy and all but utterly pointless. So many good tutorials at first now just these back water icon creating useless tuts. Look I hate to be negative and all but let’s get some solid tutorials that will push forward peoples creative side. This is amatuer….hardcore amatuer.
( )Drupal Museum August 30th
Some useful techniques. Thanks.
( )NaldzGraphics August 30th
Nice tuts again.but looking more on realistic.
( )Grafiko August 30th
shadows are to dark, but the rest looks realy nice, thanks…
( )Craigsnedeker August 30th
Wow, who would have ever thought photoshop was a 3d program also XD
( )Mr Kuzio August 30th
Really cool.
( )It’s the Graal?
Rick August 30th
Good job, very well put together and laid out.
( )Bryan Grajales August 30th
Lookks Nice…!!
But not somehting that a learner could be interested.. Too advanced,,,!
( )Mark Abucayon August 30th
wow, I like this tut very much, all I can say is Magnifico
( )Clemson Donnatucci August 30th
hmmm interesting.
( )Servant August 30th
Nice tutorial, but very ugly, sorry…
( )Dan August 30th
hmmm indeed
( )insic August 30th
Brilliant!
( )Kevin August 30th
You have chosen wisely
( )collis August 30th
Holy crap, I didn’t even know that was possible in Photoshop. Well done Alvaro!
( )giackop August 30th
it’s very cool indeed.. thanx
( )Alex Beltechi August 30th
At first i thought there was a 3D revolve feature in PS, since the title says “…in Photoshop”. But sure, you’re only using PS to render and AI to create
good combo.
( )K3v August 30th
I would’ve found it more interesting if you drew a wood texture in Illustrator and mapped that on the cup and created a mesh for the curtains
But of course, this is PSDtuts ^^
( )Matt Radel August 30th
Oooooohhh……very well done. Me likey…a lot.
( )david linke August 30th
Actually the image looks like a gothic painting.
the perspective is unadequate wich accentuates that characteristic of the drawing. nice colors
( )Max | Design Shard August 30th
Very useful, cant wait to test this out
( )Chris Roche August 30th
love the tut
( )Lamin Barrow August 30th
That is is very impressive effect you’ve made there. Thanks for the tut?
( )François Therrien August 30th
AMAZING ! love when usefuls techniques are put together
( )Lawrence August 31st
stunning work….
I’m eager to work this out in my system…
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thanks for Sharing
PRAISE THE LORD…
( )diesel August 31st
Fantastic tut. Very helpful, thankyou.
( )vane August 31st
very useful tut, thanks for sharing!!!
( )Andy August 31st
For stuff like that I prefer to use a 3D application.
( )Shane August 31st
Wow! Amazing tutorial. Thanks for posting.
( )Joe August 31st
Excellent stuff. Obviously not everyone needs to create a dramatic 3d wood cup, but certainly this technique can be used for many other things. And if you did want to create a dramatic 3d wooden cup, this has got to be “the” tutorial to help. Thanks.
( )Laura August 31st
Super Super Fantastic….!
( )D. Carreira August 31st
Awesome tutorial! More tutorials, please!!!
Thanks!
David Carreira
( )Gary Spedding August 31st
Very nice. Once you have the overlay down and details set just turn off the wooden face and add a new one. I did Marble right on top of the final design. A few details might not be well written for the beginner but I think most should be able to cope and learn from this.
One thing in Illustrator is to turn on the grid – it makes it easier to draw the glass shape before revolving. Also for those with Xtream path plug-in you can very easily adjust the shape. The shape need not be perfect though for a nice final revolve effect.
( )Sreeraman M.G August 31st
Good work there.
( )Aj August 31st
cool tuts. thanks
( )Zach August 31st
There is something about the shadow though that doesn’t seem right, but overall i still like it
( )Tom Ross August 31st
Very impressive, I’m always amazed by Photoshop’s 3d capabilities!
( )Joefrey Mahusay September 1st
Wow! Excellent tutorial! Thanks Alvaro
( )varioke September 1st
Vibrant !!
( )Duo September 1st
There is definetely something wrong with shadows. But anyway, nice idea
( )Qbrushes September 1st
Dosen’t look like it was done in PS except the shadows is a dead givaway.
( )RUGRLN September 1st
Exactly what do we use for the displacement map…?
( )Gary Spedding September 2nd
I do agree there seems to be no need for the displacement map here but thevgeneral set of steps gives a wide-scope for experimentation. Teaches many need tricks.
( )TwoFace. September 3rd
cool cool!
( )Gilberto September 3rd
Uffffffffffff!!!! Good tutorial, awesome!!!
( )adobefreak September 3rd
Great stuff. I did this one in 1 hour, I am kinda new, I made some mistakes good thing for ctrl+z. Thanks for putting this up.
( )nilam September 3rd
good tutorial!!!
but the final image is too dark and dirty!!
however great effort there.
( ); )
meline September 10th
Thanks for the tutorial ,it’s very helpfull ,keep going we all need you nomatter what some people coments are ,thanks for your efford
( )HiBye September 12th
My only problem with PSD Downolad . I can’t Download psd file . i join psdtuts but anything psd for download .
( )Photoshop Brushes September 19th
Alvaro your tutorial is awasome. Good job. Thanks
( )arc November 4th
nice and thanks
( )Dan Long December 7th
Awesome tutorial as always! Keep up the great work….
( )farid February 9th
Awesome tutorial as always! Keep up the great work….
( )Kaisar February 22nd
This is very good tutorial, and its useful to every people.
( )Jan March 25th
Amazing!
( )Risa June 10th
wowwwww! who knew? I love you xoxoxo
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