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How to Design a Print-Ready Flier with Photoshop and Illustrator

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In this tutorial we are going to create 3D text and integrate it in a natural environment. We will not use any 3D programs, so all you need is Adobe Illustrator and Photoshop to create this effect.

Final Image Preview

Take a look at the image we’ll be creating. Want access to the full PSD files and downloadable copies of every tutorial, including this one? Join Psd Plus for just $19/month. You can view the final image preview below.

Tutorial Details

  • Programs: Adobe Illustrator, Adobe Photoshop
  • Difficulty: Intermediate

Step 1

We are going to open up Adobe Illustrator, (using CMYK as your color settings) to start creating our 3D text.

Type out the word “Escape”, (I am using the font Impact) and change the color to blue (#1A98BB). This color will be easier to work with, and it will roughly be the color we will be using in our final outcome.

Step 2

Typically, we would use the Extrude & Bevel Tool to create a 3D version of our text, but since Illustrator can’t really handle what we want to do, we are going to create it ourselves. (Shown below is what we would get if we used the Bevel & Extrude tool)

Click on your text, and go to Type > Create Outlines. Now copy the text with Command + C and Paste In Place with Command + F. Darken the text using the black slider in your Color window.

Now we are going to shrink the text down and keep it in the same spot at the same time. To do this we are going to click on our dark text and hold down Alt and Shift, then bring one of the corners of the box in.

Step 3

Highlight all of the letters, open up your Pathfinder (Shift + F9). In the Window drop down menu, (if you don’t already have it open) and click the Add to Shape Area icon. Click Expand. This will make the two "Escape" words into one shape.

Step 4

Click on the Pen Tool (P) and where there were corners and now "L" shaped areas, click on the corner anchor to delete it.

Step 5

After you get rid of all the "L" areas you can do Command + F, this should bring back your original text. Once you do that, you may notice that some of the rounded edges don’t look right. To fix these rounded edges, you can delete the original text we just pasted, click on the Pen Tool (P) and delete the points on the curve until you get an angle that looks right.

Step 6

Now we are ready to bring our text into Photoshop. Create a new document (Command + N). We are going to treat this as a cover design, so we are going to change our settings to 8 inches wide by 10 inches tall and the color setting of CMYK. We will change our resolution to 300 dpi, so it will be print quality. Once we open our document we want to Click and Drag guides a half-inch from each edge (using our ruler—Command + R). This will work as our bleed.

Step 7

Go to stock.xchng to get the image we are going to use for our background. Open up the image in Photoshop, we are going to adjust it a little to suit our purposes.

Step 8

Go to Image > Adjustment > Replace Color. Click on the part of the grass area that is the most yellow and use the Hue to adjust it so it has more of a green look. You can also drop down the Saturation to give it more of a realistic look.

Step 9

Drag our photo into the Photoshop document we made, and resize the photo to fit in the area with the Transform Tool (Command + T).

Step 10

For the background, we are going for a more desaturated look, so we are going to open up our Hue/Saturation with Command + U and drop down the saturation to -20.

Step 11

Now we can bring in our text. We are going to bring in the face of the text first, and then the 3D part, so that we can work with each one individually. So Copy and Paste (Command + C, Command + V) each one into our Photoshop document. If you don’t resize the text or zoom in/zoom out of the document at all, both of the text layers should line up perfectly.

Step 12

Now that you have the text and background image in place where you want them, we can start adding in the grass.

Let’s start off by creating a new folder (clicking on the folder icon at the bottom of the Layers Palette), we’ll call it "grass", then create a new layer within the folder.

Using the Square Marquee Tool (M), Click and Drag a box around the bottom half of the document, below the photo (make sure there is no white gap in between the photo and the box) so that the photo isn’t selected. Now click on the foreground color and click on the grass in the photo until you find a dark green. Fill the Marquee box we made with that color.

Step 13

Click on the Brush Tool (B) and change the brush to the generic one-blade grass brush that comes with Photoshop. Now click on the Foreground color and then click on the grass on the background photo. Do the same with the Background-color. This should give you two different but similar greens.

Using F5, open up the brush settings and adjust the Hue Jitter, in the Color Dynamics tab to 20%.

Step 14

Create a new layer (Command + Shift + N) in the grass folder, and start painting from where the background photo ends with a 125px brush. As you move towards the bottom of the document make the brush larger ( ] ), so you end up with about a 200px brush when you get to the bottom. This should be quick so that it leaves holes for the future layers to cover up.

We are going to make this color a little bit darker because this will be under another layer. So go in to the Curves (Command + M) and adjust the Input to 47 and the Output to 55.

Step 15

We are going to repeat step 14, except this time we are going to fill in most of the rest of the holes that we missed the first time around. We don’t need to adjust the Curves on this grass layer.

Step 16

Create a new layer (Command + Shift + N) in the grass folder. Now to add some highlights to the grass we are going to use our grass Brush (B) with the same color and paint in just a few areas. Go into the Curves again (Command + M) and adjust the input to 58 and the output to 39.

Step 17

We are going to create a new layer (Command + Shift + N), above the lettering, so we can paint on some grass so it looks like it is going in front of the letters.

After you paint the grass in front of the letters create a new layer (Command + Shift + N) and do a light pass of grass, we are going to darken this layer with the Curves (Command + M), adjust the input to 42 and the output to 56.

Step 18

Now that we have our grass finished, we are going to start working on our lettering.

Create a new folder called "text face" and a new folder called "text shadow" put the text face and the text shadow in the corresponding folders.

Now we are going to Command + Click on the text face layer to create a marquee outline around it, create a new layer in the "text face" folder with Command + Shift + N and fill it (Command + Delete) with #EDE6DA.

Step 19

Go into the "text shadow" folder and create a new layer (Command + Shift + N).

Since our sunlight is coming from the right, as you can see with the trees in the photo, we have to make the brightest part of our text on the right side of each letters. To create our highlights, we are going to use the Polygonal Lasso Tool (L) to select the areas that are supposed to be highlighted, the areas that would get hit by the sun.

Step 20

Using a white 90px Rounded Brush (B), with 0% Hardness at 20% Opacity, start painting strokes onto the areas that we selected. Change the Blending Mode to Overlay.

To get rid of the excess area, Command + Click on the text shadow layer, Command + Shift + I to get the inverse selection, then delete.

Step 21

Now we are going make our shadows the same way we made the highlights in step 19. Once you have your shadows selected, repeat step 20, except this time we are going to use a black brush for our darkest areas.

Step 22

To add in some darker shadows and give our letters more contrast, we are going to repeat step 21, but instead of changing the Blend Mode to Overlay, we are going to change it to Multiply. Also, It will be easier if we change the brush to about at 5% Opacity, this way you can darken the shadow slowly, and it will also blend smoother.

Step 23

The text can be worked on a lot more and have a lot more shadow/highlight details added, but since this is a tutorial we are going to leave it as is and start working on the shadow the text casts on the grass.

Create a new layer (Command + Shift + N) and put it above the "grass" folder. Using a 200px black brush (B) at 100% opacity, and 0% hardness paint under the text, trying to make sure that the black doesn’t go under the grass that is in front of the letters too much. Change the blend mode to Multiply.

Step 24

Now we can start tackling the face of the text. We are going to start off by giving it an Inner Shadow. Click on the first icon at the bottom of the Layers Palette and then click on Inner Shadow.

Now go to Bevel and Emboss, on the first icon at the bottom of the Layers Palette, and adjust your settings, something like what I have. These two settings will give the text face an edge.

Step 25

We are going to Command + Click on the text face layer and create a new one with Command + Shift + N. Using the Gradient Tool (G) with a black to 0% Opacity, click on the left side of the text and drag it to the right. This should give the text a gradient that is black on the right. Drop down the Opacity all the way down to 5%.

Step 26

With the text face still selected create a new layer (Command + Shift + N) in the "text face" folder and change your Foreground color to a yellow-orange color (something like #FFC600) and create a Gradient (G) so it is on the top edge of the letters. Change the Blend Mode to Overlay.

Step 27

Create a new layer in the "text face" folder, and take a 200px black Brush (B) with 5% opacity and 0% hardness and click and drag a line just above the grass. This will give us a subtle shadow just above the grass.

Step 28

Now we are going to give our text face a weathered look.

In the "text face" folder, create a new layer, and then using the Square Marquee Tool (M), create a box that covers the "Escape". Fill the box with black.

Step 29

Go to Filter > Render > Fibers and adjust your settings to something like what I have.

Step 30

Deselect the area with Command + D and go to Filter > Blur > Motion Blur. Command + Click on the text face, then Command + Shift + I to get the Inverse Selection, delete and change the Blend Mode to Multiply with an Opacity of 5%.

Step 31

Click on the second icon on the bottom of the layers palette to add a Mask to our fiber layer. Using a black to 0% Gradient (G) click and drag from the bottom up so the bottom half of the fibers are gone from the text.

Step 32

And now to finish it off a little bit, we are going to click on the fourth icon at the bottom of the layers palette and open up the Color Balance.

Step 33

And now open up the Photo Filter on the fourth icon at the bottom of the layers palette.

Step 34

Now we are finished, I am going to add some finishing touches with a footer that will bleed over the edge.

Final Image

And that’s it! I hope you’ve enjoyed reading this tutorial.


Add Comment

Discussion 98 Comments

Comment Page 1 of 21 2
  1. Xuxo says:

    Increible!
    Es justo lo que necesitaba para incluir en el diseño de una Web en la que llevo trabajando mucho tiempo…
    Muchas gracias!!
    Thank you very much!!

    • Germansn says:

      si a mi tmb me sirvio de inspiracion para crear un proyecto
      esta muy buena esta pagina aprendi mucho …estaria bueno que la pongan en español
      saludos!

  2. Energy says:

    now i’m sorry but this just doesn’t cut it, the 3-d text could be done using the tool which is both faster and more accurate. The grass it very poorly done. Where has that blue come from on the text, and the bottom is plain and unintresting. Seriously not up to the usual standard here, i submit potential tuts which far surpass this……whats going on?

  3. mm i have to say that there are plenty of tutorials about how to do 3d text and how to blend it in photoshop with good effects and this 1 got nothing new to show….. plus the final result is not good, the grass is from a newbie that just discover that photoshop brush

  4. Richie says:

    This is really cool ….. but the background and the scene should have been a bit more dramatic, then it would have been even better!

  5. asd says:

    are you serious? that product is a joke. lochs like kindergarten

  6. Lia says:

    Good basic stuff but the grass… The grass… Why? Even the color doesn’t go with the photo. :/

  7. Marksvk says:

    I can’t believe my eyes, how could this tutorial make it to psd.tutsplus.com? I had to look at the calendar if it’s not the 1.4.2010.

  8. Eduardo says:

    I like it. Good job Tyler.

  9. Espekia says:

    The text is great, and the lighting effects are subtle but still make it look relaisitic. However, the grass at the front lets the whole thing down. a few blades would have been nice, to make it look like the text was really there, but it was totally overdone.

  10. zachy says:

    grass is eww

  11. Zak Groner says:

    The text is pretty good (not sure about the blue, though.)

    However, the grass at the bottom really should have been replaced with some stock photos of grass. There must be hundreds of thousands of pictures of grass out there.

  12. Elliot says:

    Good, but the grass color doesn’t work with the background. I think one could make a photorealist grass.

  13. Margaret says:

    If you’re making a “print ready” tutorial using photoshop and illustrator you should have placed the background psd file into illustrator and then created that bottom blue area and text in illustrator.
    There’s some basic stuff here that’s helpful, but overall its underwhelming.
    I also agree on the comments made about the grass… Either use a stock photo of the grass, OR this could have looked neat if the background was made to look more like an illustration to match the rest of the composition.

    • Kiliankoe says:

      Thank you! It seems to happen quite rarely in the last few months that someone actually brings constructive criticism. It’s mostly comes down to “bad!” “Looks like crap” or “This gets you $150???”.
      There’s always something to learn, even if it’s not the entire tutorial. I for one enjoy every single tutorial that took the effort of going through and writing for this site (as long as it’s not stolen :P)

    • Tyler says:

      Everyone, thanks for the comments, and I’ll take all the creative criticism into consideration for my next tutorial.

      Margaret: You are right if this were an actual project and not tutorial for a Photoshop tutorial website, I would have made the text and the box at the bottom in a different program, such as Illustrator or InDesign.

      I wanted to do as much as I could in Photoshop, because of where the tutorial is being published. Also, I could have done the text in a 3D program, but I feel that more people are going to have Illustrator than a 3D rendering program. And there are many tutorials on here about how to render 3D text in another non-adobe program, I wanted to show you how to do it in Photoshop/Illustrator.

      Also, with the grass I could have used a photo, but I feel that it doesn’t really teach you much about Photoshop if I just put a photo in when you can use the tools that Photoshop has. And since this is a tutorial, I was just showing you how to create the effect, if this was a project for an actual project, I would have added more detail to the grass, as well as the shading in the text.

      • Margaret says:

        I actually like the technique you used to do the 3D text. There’s nothing wrong with doing that in illustrator and photoshop. :) And I agree, there’s a lot of people on this site that don’t have the resources of a 3D specialized program to do that stuff. (including myself)

  14. narsis says:

    wow cool typhografi!! great job!!

  15. Kid says:

    Man are we critical. Take what you like and leave the rest.

    Thanks Tyler for the tutorial.

    • Uzayr says:

      Uhh … its called constructive criticism mate … and it’s something which everybody should be able to take as positive advice to learn from.

      Whenever I make any publication, I always look for detailed criticisms of my design and technique so that I can improve for the future.

      Think before you speak.

    • Tom says:

      I’m with Kid on this one.
      There are great points made here in the comment section, but things like ‘looks like kindergarten’ doesn’t do anything to help Tyler. Instead, the negativity is forced upon him and he ends up feeling bad. If someone wants to give constructive criticism, I think it would help if we start off by saying “If I would have done it, I would have done it this way,” or “Have you tried doing it this way?”
      Anyway, it’s Tyler’s first tut. I’m sure that he’ll produce some awesome stuff in the future!

  16. BogDinamita says:

    what makes this so ‘printready’ anyway?

  17. Trizicklo says:

    I agree with the rest of the guys here. I’ve been a graphic designer for the past 10 years for the printing industry and I have to say I’m in no way impressed with the result. That is clean, yes, I give you that but the overall looks is really not that pleasant. I think I dark dark green or brown would have been nicer instead of the blue.

    Here’s something I did a long time ago which I think has the look that was intended here. http://www.evilonegraphics.com/Youth-Week.jpg

    I hope I’m not offending you with my comment.

    • Newb Hunter says:

      Hey Trizicklo,
      I just checked out your portfolio. You have some cool graphics on there… do they exhibit 10 years of experience? mmmm not sure about that. Not to offend you with my comments but your “1st reality business cards” are suuuper noob and microsoft word template-ish. Refund status.

      • Trizicklo says:

        You’re absolutely right, Newb Hunter, they definitely don’t exhibit 10 years of experience. I’m not really sure if you’ve ever dealt with real estate people but that’s how they like things and since I do a lot of business with them I have to show them something. Believe me, I’m not proud of many of my work. Being in the printing industry you don’t get a lot of time to be creative, you just do whatever the client asks for.

        You don’t offend me with your comment in any way, on the contrary your words are of encouragement. Now that I’m out of the printing industry I can focus more on my design skills.

  18. Tom Lynch says:

    Seriously guys, well done on the support for new writers

    If you slate everything you see that doesn’t live up to some expectation you have then sooner or later sites like this will give up, cause writers won’t want to write just to be slated

    FYI, I’m sure this tutorial will help some people, maybe not yourself, but definitely some people. I teach many beginners, and people similarly ask me for advice, and very often I refer them to this site

    So get off your high horses, if you don’t have anything constructive to say, then just don’t bother

    • Margaret says:

      what I’m saying IS constructive. I state the shortcomings and what could be done to improve the overall work. I also stated that there are some basic things that are helpful.
      But in my experience as a working designer you HAVE to be able to take criticism, and frequently from clients it’s not going to be in any way constructive. And that’s if you’re lucky enough to get feedback at all. If people want to be spoonfed compliments on their work they should only show it to their moms.
      I also believe that if you’re going to learn how to do something you should learn how to do it right. If this were to actually go to press? it’s not set up on a die, bleeds are not explained properly, I could go on. This isn’t horrible, but it’s definitely not print-ready, which in the title it purports to be.
      There are far too many “designers” out there already that don’t know how to do things properly and their work becomes a nightmare when it goes to pre-press. Let’s please not make more of them.
      Tuts like this make me determined to write my own pre-press tut as soon as I have some free time available to me.

      • Treehuggergraeme says:

        …AND as a designer if you are so upset by criticism it makes you want to stop what you’re doing i.e. writing tutorials then i’d suggest you’re in the wrong job – criticism, constructive or not is an everyday part of our job.

    • Melody says:

      I think the issue that keeps arising is the fact that beginner designers are bringing forth tutorials on many photoshop sites that aren’t good examples of design in many ways.

      There ARE principles to design: harmony, repetition, texture, light/shadows, color theory, etc etc…ALL art incorporates these in some shape or form and the times when you think design looks a little “off” or “incorrect” it’s because the “designer” doesn’t understand certain principles of design.

      And it is your job as a designer–especially one gaining profit to make sure you know what you’re doing..
      So constructive criticism is absolutely necessary–if beginner designers continue to MISLEAD..other beginner designers as to what is acceptable in design, than people aren’t learning real design principles..

      I mean c’mon, the coloring/texture/depth perception of the grass aren’t correct if you want to create a seamless, clean, look…

      • Stefan Frank says:

        Margaret, Melody – you`ve said everything that could be said here :-)

        Or in short: agreed! ;-)

  19. Hey, not bad. But the reason why this looks not right, is the wrong text perspective. Your rendered text is below the horizon line, so you should be able to see the top of the letters. I wrote about creating correct text perspective in one of my tutorials, and you did exact the opposite ; P

    here is the link to the step about text perspective: http://psdtuts.s3.amazonaws.com/306_Colorful_Touch_1/15.jpg

    link to whole tut: http://psd.tutsplus.com/tutorials/text-effects-tutorials/add-fantastic-color-to-3d-text-part-i/

    Cheers

    • Skunkie says:

      Sorry, that’s just wrong. The viewer stands below the text on a steep hill looking upwards towards the text.

      If anything, there should be even more of the bottom sides visible. Right now the text gives the impression as if it was leaning foward a bit.

      • By reading your words, the text should look alright, why it doesn’t?
        First of all, final outcome is not the full picture. Here is the real one – http://psdtuts.s3.cdn.plus.org/400_Escape_Text/07.jpg and the horizon line is way higher than the text in this work. Second, the autor drew some grass by himself which is not quite well exposed and gives wrong impression that viewer is standing below. And finally – design is not a picture, perspective and shading need very special attention.

        Cheers

    • thats what i mean about there are already good tutorials of 3d text here like yours, and this 1 is very very very basic doesnt really help to any1

    • Skunkie says:

      Again, sorry dude. When you see the top of the letters in this comp, you should better get running really fast, because then the letters come tumbling down towards you.

      So you gave me a link to the original image. And now? What is your point?

      Just let me ask you one simple question – where do you think is the horizon line in this comp? (Please, please don’t tell me it is where the sky begins).

      • What is my point of giving the original image? I will not repeat myself, read the previous post with some attention.

        Your knowledge seems kinda bounded, as you can’t really see that the text is way closer than most objects in this picture. Horizon line is definetely not in the center of this image, and lies somewhere above the text but below the beginning of sky line, it’s caused by the hillocks.

        This looks like the viewer stands pretty close to the text, so he ishould be able to see the tops. And please don’t throw me all the “cool” explantions, it’s not working.

    • Skunkie says:

      “Horizon line is definetely not in the center of this image, and lies somewhere above the text but below the beginning of sky line, it’s caused by the hillocks.”

      Thanks for the outing, that’s what i thought. There is no need discussing this issue with you anymore. You obviously know nothing about perspective and you are getting offensive.

      If the horizon line (i.e. THE HEIGHT LEVEL OF YOUR EYES AS A VIEWER) is somewhere on tree level, THEN WHY DO YOU SEE ALL THE TREES FROM BELOW???

      Ah, forget it, I am not going to waste my time here with you anymore. You are making a total fool out of yourself.
      (It’s so sad, you had a good tut running)

      • Just because the trees are croocked doesn’t mean they all are being seen from below. The top ones yes, but the lower ones NO. If you’re too slow-minded to notice that there are trees on different levels it’s not my problem.
        And i’m tired of your funny responses, obviously there is nothing to discuss if you have your weird point of view and can’t take a simple note.

        You’re trying to be smart, and you come out like a dumbass.

    • Skunkie says:

      One last word Wojciech,

      I simply stated that you are wrong with your opinion about the horizon line. It took you only three posts to call me slow-minded, having a weird point of view and being a dumbass. I actually tried to start a fact-based discussion, you are just insulting me. There is nothing to add, your words speak for yourself. But of course as a publisher of six(!) illustrations of, well, average quality on behance.net (none of them commercial, none of them with a real perspective issue), a published tutorial on tutsplus where the 3D-app did the perspective for you and as a reader of the first two chapters of “Perspective Made Easy” – you are, of course, the man, the master of multiple dimensions, the professor of perspective. And, of course, it is your godgiven right to insult whatever lesser creature dares to critizise your opinion.
      But then, father of the flightpoint, why does the 3D-text i just rendered according to your instructions (with the top side slightly visible), and pasted into the original source file i just downloaded, look so ridicoulously wrong? Just why? I am losing my faith!
      And no, i have no portfolio of amateur art online And no, i am not a professional illustrator. I am just a developer with some design experience, because the workflow requires it, that i am able to draw some sketches to give the pro designers i work with a clue what i am after. But i don’t need to have that portfolio, because i am not the one who is running around as the inventor of photoshop art, bashing commentators on the blog i have already published on. By the way, those pro designers i have the honour to work with, they are quite amused about your comments. We are having a lot of fun here!

  20. John says:

    I agree with Tom. It’s getting to be ridiculous how often I see negative comments on this site. I started visiting the site about a year or so after it initially kicked off, right before tutsplus. As a beginner, I was able to jump right in due to projects like this. You can always give advice for improving a tutorial, but I fail to see how people so often take time out of their day to ruin someone else’s. Only on the internet…

    • Sammo says:

      Nothing here is being mean and nasty, it’s constructive criticism.

      Anyone in the design field knows that it’s 100% helpful and needed, it makes you a better designer. Some people here are way to sensititve, probably are young and have no experience at being in the design field. If you think the things said on here are nasty, then look out in the real World!

      You’re right, only on the internet…

  21. anonimo says:

    Video pleas

  22. Blake says:

    I would have to point out that as more experienced designers, it’s easy to become over-critical of beginners’ work. When offering critiques over designs, there is always a fine line between offering constructive criticism and implementing destructive comments. While I would have to agree that this tutorial is not the most professional looking tutorial I’ve ever seen, it will be helpful to someone who is learning techniques. Where experienced designers can help out is in offering helpful suggestions, not hurtful comments, on how to make it better or correcting mistakes present within the tutorial in the comments section.

    I will say that when I was beginning, this site was instrumental in helping me teach myself because it had such a wide variety of difficulties of tutorials. If it weren’t for the “rookie” tutorials, I would’ve never been able to understand where to begin. Whether you have 20 years or 2 months experience, it is very important to teach others what you’ve already learned and constantly search for something new to learn in every tutorial you glance over.

    And that’s my thoughts. Don’t mean to sound like a hippy.

    Tyler, great first tutorial! You’re steps are pretty clear and the pictures are effective for those who are trying to follow you. However, I would consider using stock images of grass, as mentioned above, and consider using different colors for the text and foreground box. The blue and green (grass) colors are too close together to achieve a dynamic relationship and thus fail to create the dramatic effect I think you’re going for. You also could’ve put more effort into creating a more interesting foreground. Your intricate 3-D letters set the tone for something a little more interesting in the blue box. Keep up the good work though! Read the comments above, take the constructive criticism’s, and ignore the negative banter.

    • Melody says:

      Ok here’s the thing….

      It’s so easy to say “fix the perspective–or [insert design principal here].”

      However, if the person who created the tutorial had it wrong in the first place–there is no way for them to know how to fix the “perspective” if they don’t make an effort on their part to receive the necessary design education–whether formal or not…

      I keep hearing people say, “but other people will learn from it.” How will you learn from misdirected design principals?

      Only way I can think of putting it-
      Why allow someone to teach other people that 2 + 2 = 3..when logically speaking it’s 4!?

  23. The 3D techniques are useful but the final image really looks like crap! It does not blend in!

    John: Well I’ve had really good use of the entire tutsplus network although the quality on the psd.tutsplus.com site HAS starting to get worse in the last couple of weeks. I figure it might have to do with the creation of photo.tutsplus.com.

  24. Bryan Watson says:

    For all those providing ‘constructive criticism’ on Tyler’s tutorial (which he obviously spent a decent amount of time creating), don’t simply give your opinion and nothing else.

    You can defend your personal design views and ideologies, but if you really think that you can do better, then DO IT. Create a ‘proper’ tutorial and help the community instead of commenting with “… looks like crap!” and “…no way impressed with that result”.

    Stop complaining about the quality of the tutorials if you believe that you can create better content. In the end, you’ll get experience, be helping the community, and possible make a few dollars on the side.

    • spiderm0nkey says:

      Agreed. There are ways to go about giving constructive criticism.

      The concept is nice. Escaping to somewhere that you really want to be. If I had done this, I would’ve used a jungle or a nice beach :) It’s whatever floats your boat really. I agree that the text colour doesn’t quite fit and yes, a green would probably work better.

      Good on you for having a go at making your own grass too. Digital painting takes a lot of work to achieve a realistic result. In order to gain that here with the grass, a few more layers of highlights and shadows would be better to build it up and make it look a little more natural. It’s as great start though.

      Other than that, a stock photo of grass will always be the easiest way. (I like that you chose something a little more challenging!)

      The text could possibly be a little more flamboyant as it is a rather generic font however it does the job getting across the message. (can’t think of any fonts atm that would be better fitting)

      Overall there are some good things in this. You took risks and everyone should be able to appreciate that. A little more attention to detail and this could be a very fine piece. Keep it up though :)

    • Just because I think I can create a better car than Ferrari can, it doesn’t mean I’m going to do it. I spend my entire days in school and don’t have time for writing tutorials – does that mean I can’t say my opinion? For me, this really is a crappy tutorial and I’m quite sure that the people who agrees with me knows why. And if you don’t, and you find this helpful you shouldn’t care of my opinion.

      I’d love to see more advanced tutorials with a bit more abstract perspective.

      • Bryan Watson says:

        I never stated that users shouldn’t be able to voice their opinion. If your going to voice your personal opinion on another artist’s design, at least give them the respect and contribute some possible changes and modifications to enhance the final result. Saying “…this really is a crappy tutorial” doesn’t help the author, nor does it help your situation in trying to get better tutorials.

  25. Adoniram says:

    Creatives should really differentiate between “print-ready” and “press-ready.” If you sent this file to a printer, their pre-press department would have to do a huge amount of work to get it press-ready. As a creative, it’s not too often that I have to do the pre-press, there’s a department for that – but this file couldn’t go to press. There would be, at the very least, major trapping and gamut issues.

    Not saying that this is a bad effort, just that it is misleading. The fact that it’s bled out and in CMYK does not make this print-ready, it just confuses the matter.

  26. *YAWN* says:

    you can’t say what you want to say? It has to be constructive?

    If it’s crap (which I think this is), call it crap.

    • Michael says:

      I agree. Sugar coated shit, is still, after all, shit.

      So why sugar coat our criticism? The tutorial started out good, but it would have been much better if the typography, colors and grass technique meshed together well. Unfortunately, these do not, and the grass looks like it comes from MSpaint.

      Not only that, but illustrator has a filter/effect which can create 3D text, similar to the effect in this example in just seconds anyway.

  27. Tony says:

    Listen up everyone… for everyone who cannot take criticism, whether it’s harsh or not, than maybe this is not the profession you should be in, cause out in the real world there are clients who will chew and spit you out like gum.

  28. @Bryan – Exactly. “Constructive Criticism” is just that, Criticism that’s constructive. it’s meant to help someone get better at what they do.

    When giving crits, it’s better to be nice – make sure to let the person know what’s wrong, but don’t belittle their hard work ( Unless they ripped something from someone else and try to pass it off as their own stuff. ).

    “Constructive Criticism” is not “Oh, this looks like crap, I’ve seen better elsewhere!”

    It’s “Oh, I like such and such, but the such and such on the text could be done better, here’s how I might have done it: *Explains what they might have done*. Hope that helps out!”

    IE: Margaret’s comment is a CLASS example of GOOD criticism. The first few comments? No. All they did was tell him how much his work sucked.

    And, honestly, I agree with Bryan – if you feel you can do better, then DO SO. Put up or shut up. Submit your own, better tutorials to PSDTUTS, or wherever else you might want. Quit complaining – you’re getting it for free, anyway ( It’s not like it’s a PLUS tutorial. )

    Lastly – a tutorial is NOT about the final result, but rather, the steps it takes to get there. It’s a guide meant to teach you techniques, that’s it. The final result shouldn’t actually matter – you’re supposed to be making your own stuff with it anyway. Just taking the techniques and using them in your OWN work. ( After all, creating an exact copy of a work that’s in a tutorial, is, I believe, considered ripping by most people. )

    So quit complaining about the quality of the final result, and focus more on what actually matters – Did he explain his steps clearly? Can it be understood? Is it easy to follow?

    The result is the LAST thing that should matter. I’ve seen tutorials that have FANTASTIC results, but crap for explanation. What’s the point in a beautiful result, if you can’t figure out what you need to do to achieve it?

    • Here is the thing dude he putted
      * Difficulty: Intermediate
      i dont really find this tutorial as intermediate level since he actually made alot of mistakes and the real level would be basic or for beginners , the title”How to Design a Print-Ready Flier with Photoshop and Illustrator” this tutorial is far to be print ready , the techniques here u can find them in other tutorials in this site with much better results.

  29. Skunkie says:

    First of all, thank you Tyler for the tutorial.

    And off we go:

    Critizism is good – you should embrace it. The wind blows a bit stiffer in the internet, i don’t think anyone wants to really offend here.

    As Melody said, in the real world, from real clients you hardly ever get constructive critizism, if any at all. It’s better to make mistakes here than in real projects.

    And there is another point. This is a pro site (at least i consider it pro). Authors make a dime with their tuts, Envato makes a good dime with their network.

    This is OK, but i just like to see some quality, which exceeds the standard community tutorial site.

    And the outcome of this tut is not good. I Have seen worse here, but i have seen a whole lot better ones. And this is not a matter of subjective taste. Art is a lot about craftsmanship. You need to know your tools and the principles of good design before you can be creative on a pro level.

    The gras – no, no no!

    The texturing and shading of the type – oh, oh!

    The color harmony and ligthing of the composition – tacky!

    Just look at the depth of the tree shadows. The type looks just like it has been simply pasted in.

    The reason for this outcome seems obvious to me – it is just lack of practice. You need to do this stuff over and over to get an eye for what looks “right”. I know no shortcut!

    OK Tyler, after that bashing, please stick with us!

    I don’t want to sound arrogant, and i am really not sure, but i think i could produce a better result and i am far from trying to submit a tutorial here. Not because i am a coward, i could care less about bashing from others, but because i always remember one quote which i chose as the guideline for my work:

    “Most of the time, design is not even recognized. Until it fails.”

  30. Nice, Good one Tyler

    Steven

  31. AEVION says:

    I’ll try and be nice here, since you’ve already taken some heat.

    I would focus on a few things for improvement:

    1. grass size – as it gets further away it should get smaller, and it all looks about the same size to me
    2. color – it should match the rest of the grass from the photo
    3. blue – if you are insistent on choosing a blue for the text and on the bottom, I would suggest that you pick one from the sky so that it would match better.
    4. the image looks a little dull, when you want it to stick out, so i would suggest adding some contrast, which would simultaneously give it a bolder look and enhance the colors you have.

    what you did well:

    I respect you for making your own 3D text, especially from this angle, which is not an easy task. Personally, I would have done this in some sort of 3D software, but to learn how to do it in Photoshop is useful in the event that you have no other software choice.

    Of course I’d like to see every tutorial here conclude with some incredible image, but I suppose I have to accept that not every post can be spectacular.

  32. Skunkie says:

    By the way, tutsplus team, you changed something in the stylesheet that broke #comments .children .comment_author p on line 983 in style.css. Changing bottom from -20px to 0px would fix it, but it can’t be that, because on vectortuts it works with -20px. So what is the mistake here?

  33. Sjoap says:

    Really what the heck is going in with the comments?
    Constructive criticism is allowed, actually it’s necessary!
    Of course some comments are plain dumb, but hey not everyone is born with a brain :)

    Last but not least! The write received $150,- for it! Which should mean he’s a professional, because he gets paid to do this. It’s not the writer’s fault. It’s the PSDTuts moderator who let’s these kind quality tutorials through to the main site.

    All right, cool you want to give new designers a break. But, still if he get’s paid to do make a tutorial. It should live up to the expectations on of the readers. Which means up to par of the PSD Tuts tutorials of about half a year ago.

    No complains on them. Just a regular no-brainer leaving a comment. And everyone ignored him/her.

    So guys, please. Quit the whining and take it as it is. Leave your comment.

  34. FL says:

    Thanks for the tut Tyler!

    Definitely has some nice tricks.

    Keep it up

  35. RAZVAN says:

    This looks great! Very well done! :)

  36. Good tut, for begginers of course ^^’

  37. Roger dodger says:

    look well done for this tut, its maybe not the top standard of photoshop production but it is a tut isn’t it. people gotta start somewhere and this will help a lot of newbies. keep up the good work. there will always be one person to support you and 10 more to criticise.

  38. Aimee says:

    It’s a lovely background photo you chose. I think the replace color tip is a great one for beginners, and probably one that many more seasoned designers forget about. Thanks for putting the time into it.

    I would suggest a different font, or maybe a Small Caps, so the P doesn’t get lost. Also, I don’t think the painted grass adds anything to the overall design. I know our tendency is to often want to just add a little more, but we don’t always need it

  39. Thanks for the very helpful advise about Photoshop!
    Do love your solutions!

  40. tianovsky says:

    1st i saw this site a few years ago i was very interested to follow each tutorial and always learn something new. but now my mood down slightly every time read all those negative comments. that is you who make visitors like me feel disgusted. you should enjoy the tutorial and if you don’t, try to give him Constructive criticism or solutions. and if you have only negative words in your mouth just shut up! its better for you. your skill is what you speak. I think the more experienced person, the more wise in saying.

    • Shane says:

      Tutsplus network should implement a comment option such as Arstechnica for this very reason.

      By default comments are hidden on initial view and must click to reveal. This would reduce the “first”ies and also overall comments. In this particular instance the comments content surpasses that of the original tutorial.

      By putting an extra step in the comments process, it would likely reduce the overall number of comments but definitely improve the content of the comments (positive or negative, just like internet poll bias). However, I think it would greatly improve the number of useful comments rather than the “diarrhea of the keyboard” such as “i like it” “it sucks” (semi-stream of consciousness input).

      Negative and ineffectual comments will be less frequent if posters don’t think it will be readily viewable. It will have less impact on visitors who may not want to view comments but do anyways because they are there. The separation would allow for more of a side discussion rather than direct discussion and overall satisfaction would improve with the separation.

      Please take it into consideration.

      *Personal Opinion*
      I did not find this tutorial to be satisfactory. I expect more from this network, given it’s quality from its track record. Maybe a expertise identifier (or grade or icon) below title in a subhead would change people’s perception of individual tutorials and reduce over-criticism since they would know what to expect ahead of the click.

      Also, there should be more editorial review on title language. As mentioned in a previous post “what makes this ‘print ready?’”

      Print-ready is a loaded term and implies much more than being built in CMYK. It is a misleading statement in this instance. There are important production steps that were not taken here such as stock, bleed, color profiles, any coatings and file type output (just to name a few).

      A key feature I like about this site’s comments is that editors actually read them (esp photo+) so please take these suggestions into consideration.

  41. dsreaper says:

    Maybe I should start submitting tutorials…

  42. Luis Craik says:

    ..for beginners this is really great.. for professionals this is crap! For me, it’s nice to read all comments with useful opinions, ideas, etc. Besides the tuts, our comments are important when they want to improve someone’s job. Nice. :D

  43. Amatatomba says:

    Everyone has pretty much touched on any criticism I have. But I just noticed who the author of the tut is. I check out his personal site, Denis Designs, occasionally and it has some pretty good tutorials that are worth checking out, even if you didn’t like this one.

  44. C says:

    i must admit i’m quite shocked by the amateur-look of this picture. it screams bad taste. Wrong font, wrong colors, wrong background… but i guess the point is the tutorial…
    A bit disappointing.

  45. Maybe the finished project isn’t on “Design of the year” level, but it’s OK. I don’t mind the aesthetics.

    What strikes me is that the title of the tutorial puts emphasis on “Print ready flier”, and unfortunately it fails t shows how to make the project ready for print.

    There are far more things to do than converting your file to CMYK… What about bleeds, slugs, color profiles, etc…

    And outputting a print file from photoshop is definitely not
    a good idea, you should reverse your workflow and import bitmaps to Illustrator.

  46. Actually one of the reasons to submit tutorials is so you get criticism. It helps you improve. I’m sure the author sees this as an opportunity to grow.

    I’m seeing a trend among readers of the Tuts+ network and other websites, for example Smashing Magazine, of complaining about the quality of the articles. I think it’s only healthy to demand high standards. This is a community and we should all keep each other on our toes.

    A great companion to the whining, though, would be article submissions by those who feel they can do better. Let’s all chip in, folks.

    • Luis Craik says:

      Yeah, there should be an open category on Tuts+ for those “designers” who think they could do better. I agree. Everyone will win. What do you think Tuts+ guys?

  47. Amarelo says:

    nice letter! … but the grass … its ugly. sorry.

  48. asd says:

    wow…are you not aware of the 3d plugin that comes built into illustrator? you just wasted like 6 steps. also, use all caps to avoid your descenders going underground and text being read as “Escoie”.

  49. Maybe they should have a http://beginnerspsd.tutsplus.com/ or something so that everyone can submit a tutorial without getting paid because 150 for a 3D text that can be done better in Microsoft word is hilarious. You guys shouldn’t blame Tyler, he’s the winner here. He made cash, Collis and the others actually paid him for this stuff.

    Maybe next time he’ll submit a bio and his portfolio site so he can get flamed there too. :D

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