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How to Design a Stunning, 3D, Sunset Type Illustration

Jun 15th in Text Effects by Alex Beltechi

Today we're going to run through multiple platforms to create a warm and sunny typographic treatment. We'll use C4D to create the text, Illustrator for several decorative motifs, and Photoshop to bring them all together. Let's get our hands into creating this warm type illustration.

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Author: Alex Beltechi

Digital Illustrator and graphic design student Alex Beltechi is based in Romania and currently writing tutorials based on personal projects. He also works as a freelancer, enjoys composing piano based music in his non-existent free time and thinks that talking about yourself in 3rd person narrative is pretty cheesy.

Final Image Preview

Take a look at the image we'll be creating. Want access to the full PSD files and downloadable copies of every tutorial, including this one? Join Psd Plus for just $9/month. You can view the final image preview below or you can view a larger version here.

Step 1

Start up Photoshop and create a new document (4000px by 2000px at 300 ppi). Type up your word, in this case "type," with this font: Sloop. Obviously this isn't a free font because this font doesn't have what free fonts usually have - bugs.

The swirls are constant and smooth. Any spikes or inconsistent endpoints will only get worse once we make this into a 3D shape. Another thing to take into consideration is the weight. I wanted an elegant font, but that is also bold enough to work as a 3D shape. If it's too thin, it won't work. Curls or lines that are too thin end up looking like knife blades.

Step 2

Right-click on the type's layer and click on "Convert to Shape."

Step 3

Go to File > Export > Export Paths to Illustrator. Save it as an Illustrator file.

Step 4

Now you'll need Maxon's Cinema 4D, or any sort of 3D software. The instructions here though are based on C4D. Start a new project and go to File > Merge. Open the Illustrator file you created in the previous step.

And as a disclaimer, I barely know C4D, so forgive me if I mess things up a bit, or make up terms as I go :)

Step 5

Click and hold on the Hyper Nurbs button. Drag to Extrude Nurbs and release.

Step 6

Find the type path layer in the Objects menu and press the plus button to bring up its contents. Press Command and click on all the paths to select them together.

Right-click and go to Connect. After you do that you'll be given a sort "flattened" version of the four on the top of the list. You can delete the old paths, as we will only use the connected version now.

Step 7

Now click and drag the new path onto the Extrude Nurbs effect. That will apply the Nurbs to the path.

Step 8

Click on the path inside the viewing area (I almost said canvas because I have no idea what it's called). In the lower-right corner you'll see the Extrude Nurbs effect. Click on the Object tab and change it to 10 meters.

Step 9

Now click on the Caps tab, and use the following settings. Now that I look at it, 15 steps for a smooth corner is overkill, so just use about 5 to save rendering time. Keep 0,75 or 1 for the Radius though. Anything under that might turn up too sharp in Photoshop when you sharpen the image.

'

Step 10

Click on the type and copy it (Command + V). Paste it in place (Command + V) and press the middle click button on your mouse. That should bring up four different views. Zoom into the Perspective view so that you can see how close the two type objects need to be. Now use the Move tool to drag the "Z" axis (blue) in the Right view about 12 points.

Step 11

In the bottom menu, click on File > Shader > Nukei. This is a material preset that we will alter slightly.

Step 12

Click on the material's icon in the bottom dock. That will bring up the settings in the lower-right corner. Click on the Diffuse A tab. Think of this one as a primary color. Other colors follow, but we will only change the primary diffuse color. I still want a shade of cyan in there. Change the color by clicking on the Color icon.

Step 13

Now drag the material icon onto the first layer of the text, inside the viewing area.

Step 14

Create a new Nukei material and change the Diffuse A color to this one: R:255 G:241 B:74. Then drag it onto the second layer.

Step 15

It's time to insert some lights. Click on the Add Light Object button and drag it to Area Light.

Step 16

Use the move tool and drag the "Y" axis until the light is at a proper height.

Step 17

Use the rotate tool to make the light face the text.

Step 18

Drag the green axis until the plane is facing the text.

Step 19

Create a second light source on the opposite side.

Step 20

Add one on the top that evens out the luminosity.

Step 21

In the same way as in the previous steps, add a few other characters as shown below. Create only one layer for these and use the golden color.

Step 22

Now go to Render > Render Settings. Change them accordingly.

Make sure the pixel size is pretty large.

Don't forget to specify the path where you want the render to be saved.

When you're done, create a first render by pressing Shift + R.

Step 23

Find the render in the folder you chose, and open it in Photoshop. Open the Channels menu (Window > Channels), and Command-click on the "Alpha 1 icon." That will make a selection of the text.

Step 24

Go back to the Layers menu and double-click on the "Background" layer. Give it a name. We're doing this just the make it a regular layer.

Step 25

Now press the add layer mask button to hide the black areas.

Step 26

Here's the deal. We don't want to cut out every character away from the render manually. It's easier to make a render of each character separately and just use the Alpha Channel to cut it out from the background.

With the original layer underneath, we'll piece it together by aligning each element with its position inside the original render. So go back to C4D, hide all but one element by un-ticking it inside the Objects menu.

Step 27

Render it, and separate it from its background as before.

Step 28

Then align all of them by placing them on top of the old render. One of them is highlighted to show that it's separated from the original render.

Step 29

Now go to Layer > New Adjustment Layer > Gradient Map. Use these colors (left to right): #ffffff, #ffe73f, #542a9a, and #07030e. Set the layer Opacity to 50% and make it a clipping mask for the text layer so that it only influences the text's colors.

Step 30

Repeat the process for the remaining elements, and fill the background with this color: #ffe73f.

Step 31

Double-click on the text layer and add these layer effects. For the drop shadow use this color: #6b506b. Use this for the Outer Glow: #fff260.

Step 32

Over the background layer, paint a shadow with this color: #a89e3b.

Step 33

Now paint a smaller surface with this color: #a89e3b.

Step 34

For this part, you'll need this brush pack. Start a new large document (about 2500 px by 2000 px) and paint with black on a white background (the brush is the first one in the pack). Select everything (Command + A) and paste it in a blank Illustrator file. The large size will make it easy to vectorize.

Step 35

Inside Illustrator, press the Live Trace button, and change the color to this: #776767.

Step 36

Copy and Paste it inside the Photoshop document.

Step 37

Use the second brush inside the brush pack and vectorize them as well. Just use this color instead: #3c2958.

Step 38

Go back to Illustrator and use the Direct Selection Tool (A) to copy only a single leaf out of the whole brush. Pick out a larger one for the most quality. Paste it in Photoshop with this color: #a39485.

Step 39

Add these small leafs all over the other branches.

Step 40

Now we'll create a complementary pattern. Start a new Photoshop document (165 px by 165 px at 300 ppi). Bring up the ruler (Command + R) and drag guides that will snap to the edges of the canvas.

Step 41

Select the Crop Tool (C) and drag it over the whole canvas. Hold Shift and Alt, and drag the box until you get about double the canvas size. Use the Round Rectangle Tool (U) set on 10 px radius to create a symmetrical rectangle (Hold Shift when creating). Duplicate it, move it a few pixels with the keyboard (remember the number) and create a similar pattern as shown.

Step 42

Crop the document back to its initial size by snapping it to the guides. Fill the background color with #533d63 and shape color with #ac9c8f.

Step 43

Double-click on one of the shapes layers, and add a 5 pixel, inner stroke with this color: #ecdd18. Then go to Edit > Define Pattern.

Step 44

Select the Bucket Tool (G). From the drop down menu near the top of the screen, select Pattern. Make a clipping mask for one of the leafs, and fill it with this pattern.

Step 45

Fill a few other leafs with the same pattern.

Step 46

Change the colors around the pattern file with different shades of yellow, and fill some with those.

Step 47

Now we'll add a few vector motifs. First of all, start a new Illustrator document and select the Polygon Tool. Hold the tilde key (~) and drag as indicated by the arrow. Don't stop dragging until you've reached the end of the next step. I made two screenshots to break down the entire motion.

After dragging up, drag back down toward the center in a spiral pattern. The speed of your dragging determines the amount of lines.

Step 48

This is what it should look like. Change the motif to this color: #f5e750.

Step 49

Place it in the Photoshop document as a Smart Object.

Step 50

Place a second larger one on the left side.

Step 51

Create another motif, but using the Star Tool in Illustrator.

'

Step 52

Add a few small stars all over the canvas as well.

Step 53

Now create a rectangle somewhere inside the composition and give it a 5 pixel inner stroke, just like the pattern. Use this for the fill color: #543d63.

Step 54

Make a clipping mask for this shape, and paint with a soft brush with this color: #cbef8e. With the same two colors, create other rectangles.

Step 55

Repeat this process to sprinkle these motifs all over the composition. Keep it subtle and tasteful.

Step 56

Now create a new blank layer above the text, and use the Pen Tool (P) to trace in path mode what will soon be a thin line.

Step 57

When done, use the Brush Tool (B) to edit the settings (chose a small, hard brush) and press P when you're done. Right-click, select Stroke Path, tick the Simulate Pressure box and press OK.

Step 58

Repeat the previous step to create a few more lines. Don't add too many though.

Step 59

And finally, we'll touch up the yellow values and make it look warmer. On top of all the layers, go to Layer > New Adjustment Layer > Selective Color. From the drop down menu, select Yellows and drag the sliders to the numbers shown below.

Final Image

That's all folks! If you're sure you want to get into type treatments, 3D is a great way to go. I didn't think I'd need a 3D program, and thought that Illustrator's Extrude and Bevel feature was all I needed. Well, I was wrong. 3D opens up a whole new dimension - literally!

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User Comments

( ADD YOURS )
  1. PG

    lawrence77 June 15th

    I already seen this in his album……..
    And expect for this tut……..

    THanks ALex thanks for share…….

    Your text effects are rocks…..

    ( Reply )
  2. PG

    Jose Rosado June 15th

    Beautifil

    ( Reply )
  3. PG

    Craigsnedeker June 15th

    Awesome!

    ( Reply )
  4. PG

    mark June 15th

    I’m happy to see Romanian artists on tutsplus network.

    :D

    ( Reply )
    1. PG

      lawrence77 June 15th

      no language, nationality between designers…
      all are one nationality :D ;) :)

      ( Reply )
      1. PG

        Jentai June 17th

        yeah i agree, it’s just a matter of talent & creativity.

        aniweiz, nice tut dude.. TY!

      2. PG

        florin October 15th

        I am very glad too, because I just discovered on some of the important websites that are some Romanian guys who post interesting tutorials.

  5. PG

    lawrence77 June 15th

    Man this is a perfect 150 bucks tutorial looks it…. ;)

    And thanks sean for posting this in a free section not in a PLUS section :)

    Alex we want more text effects from u! :D

    ( Reply )
  6. PG

    Adrien "zik" June 15th

    Really nice combination of skills, and navigation between softwares !

    Thanks for sharing :)

    ( Reply )
  7. PG

    Arnold June 15th

    Now this was a jam-packed tutorial. Very thorough steps and nice result. Now if only I could get my hands on C4D. More importantly, if only I had the funds! :)

    ( Reply )
  8. PG

    Gery.M June 15th

    Foarte Tare!:D

    I’m happy to see more cinema 4d tricks..great tutorial:D

    Thanks!

    ( Reply )
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      florin October 15th

      :) ) that’s a great spelling! (the Romanian words)

      ( Reply )
  9. PG

    aaron June 15th

    sweet! i get to practice C4d. nice outcome, i especially like the vector spirographs :)

    ( Reply )
  10. PG

    Titus Buita June 15th

    Foarte misto si super tare combinatia si idea…succes in continuare!

    Very cool and awesome combination and idea…you did a great job! hope to see more.

    Titus.

    ( Reply )
  11. PG

    Chosponaut June 15th

    Alex Beltechi, your work is simply gorgeous.

    ( Reply )
  12. PG

    lawrence77 June 15th

    wait for a video tut….
    Gavin Steele come on qiuck….
    How was ur holiday trips?

    ( Reply )
  13. PG

    Taimar June 15th

    The final image is too busy. :(

    Less is more.

    ( Reply )
  14. PG

    Alvaro June 15th

    Awesome, as always… gonna try it today :)

    ( Reply )
  15. PG

    Ebbern June 15th

    I use Xara 3d – its much easier and quicker to use then a real 3d progam. Check it out at: http://site.xara.com/products/xara3d/

    Stay cool.

    ( Reply )
    1. PG

      Alex Beltechi June 15th

      Yes, Xara 3D is a good alternative because it’s more accessible, so thanks for mentioning that!

      ( Reply )
  16. PG

    Alex Beltechi June 15th

    Thanks guys!

    ( Reply )
  17. PG

    Peter Craddock June 15th

    The third sentence of “step 1″ put me off reading the rest (I just skimmed through, looking only at the images): “Obviously this isn’t a free font because this font doesn’t have what free fonts usually have – bugs.”

    That comment is both irrational and unwarranted for: what bugs, and more specifically: “what bugs do free fonts have that commercial ones don’t”?

    I appreciate that a great majority of free fonts are what I wouldn’t consider “quality fonts” (note that this still means there are hundreds of truly beautiful free typefaces out there, many of which have far more characters than most commercial ones). Yet what part in this tutorial would be incompatible with the writing of the word “Type” in a free font?

    ( Reply )
    1. PG

      Alex Beltechi June 15th

      I use a lot of free fonts, and love quite a few of them. I try to use them for tutorials as much as possible because they are more accessible. Sometimes though, you just can’t get something for nothing. You really ought not to take a little irony so harshly, Peter. I was simply emphasizing the advantage of high quality, commercial fonts. I’ve used free fonts in 3D before, and most of the times I’ve had to find alternatives because of bugs. Most simply don’t have the attention to detail that commercial ones do.

      Thanks,

      Alex

      ( Reply )
  18. PG

    Mark Mayers June 15th

    Stunning illustration!

    ( Reply )
  19. PG

    mateo85 June 15th

    kick ass, awesome

    ( Reply )
  20. PG

    Pete June 15th

    Looks great Alex!

    ( Reply )
  21. PG

    design June 15th

    yeh its cool but 3d studio max is a software more people use –

    thanks though for the tut

    b

    ( Reply )
  22. PG

    Ktyellow June 15th

    simply spectacular

    ( Reply )
  23. PG

    rishteria June 15th

    So useful inspiration :) , thanks !!!

    ( Reply )
  24. PG

    Electrik June 15th

    This deserves to be a plus tut simply for the beautiful outcome and the technique used. With the knowledge shared in this tut you can easily simulate Nic Ainley type art. Kudos. I just finished my text but noticed I messed up. See I have the font but mine — and I am sure your to — actually have a swirl on the y and the p. So I had to remove the one for p. I left an anchor point unattended, now I have to clean up the font again start over. But I will enjoy it. Really awesome stuff

    ( Reply )
    1. PG

      Electrik June 15th

      Forgot to show my bare text:

      ( Reply )
      1. PG

        Electrik June 15th

        The actual link:

  25. PG

    Electrik June 15th

  26. PG

    Eric Shafer June 15th

    Interesting composition, and it’s always great to get to use C4D.

    Featured here: http://www.presidiacreative.com/web-picks-25/

    ( Reply )
  27. PG

    kevinsturf June 15th

    woah super amazing tut. great job on it. I ‘ll have to go try this out.

    ( Reply )
  28. PG

    Damir Kulic June 15th

    You do not have to merge the paths to extrude them all. make all the paths children of the extrude modifier and then turn on Hierarchical (last checkbox in Step 8 Screenshot)

    ( Reply )
    1. PG

      Alex Beltechi June 16th

      Thanks for the tip, Damir

      ( Reply )
  29. PG

    brian June 15th

    One of my favorite tuts. If I hadn’t already been a member of tuts+, this would make me join.

    Great job!

    ( Reply )
  30. PG

    Narek June 16th

    Last time I checked, this was PSDtuts… not C4D or Illustrator.. I mean, it’s an amazing tut, but it would be great to stick with Photoshop so we can actually do the tutorials.. Just my 2 cents.

    ( Reply )
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    Felix June 16th

    really nice effects. i like the combination of software. i do this a lot.
    i have to learn c4d again ^^

    ( Reply )
  32. PG

    srecko June 16th

    You can always use Blender, it is free and way better than Xara3D.

    ( Reply )
  33. PG

    Luky June 16th

    Great Tutorial! I’m italian, and in my keyboard, the “tilde” key doesn’t exists. How can i do to for the step 47? I’ve looked in google for a possible solution but no one know :( This option for the polygon tool seems wonderfull!

    ( Reply )
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      Alex Beltechi June 19th

      Someone pointed out that the Italian keyboard equivalent is the simple quotation mark and not the tilde key.

      ( Reply )
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    roald June 16th

    Wow, This is a very nice one, learned some very usfull tips!
    thank you.

    ( Reply )
  35. PG

    Greg June 16th

    Great Tutorial!!
    Here’s what I came up with
    http://g2b.deviantart.com/art/Greg2B-3D-Type-126174488

    ( Reply )
  36. PG

    MATT. June 17th

    For 3ds max users:

    you need to save the illustrator file in the Illustrator 3 format (the oldest) ifyou wanna be able to import it in 3ds max.

    ( Reply )
  37. PG

    rajeevlal June 17th

    awesome….

    ( Reply )
  38. PG

    rajeevlal June 17th

    awesome….nice work

    ( Reply )
  39. PG

    RUGRLN June 21st

    Umm…your tut for 4D is maybe missing something? Whatever path I take into Cinema, it always comes as a stroke path, never filled in!

    ( Reply )
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      Alex Beltechi June 21st

      The path is supposed to be a simple path, no stroke or fill. Make sure you save your path as an Illustrator 8 or older version. CS and up will not work.

      ( Reply )
  40. PG

    b June 21st

    hey good tut i’m looking for some constructuctive positive feedback for my projects many of which are tuts from here
    please feel free to check out http://www.flickr.com/photos/digitallightempire/

    hope this is alright with admin \sean hodges and co thanks

    ( Reply )
  41. PG

    Joe June 21st

    Personally I think theres a bit too much going on, nice idea though.

    ( Reply )
  42. PG

    Noah June 22nd

    some nice ideas.

    ( Reply )
  43. PG

    Dagmara June 28th

    perfect

    ( Reply )
  44. PG

    matene June 29th

    where you found your writing policy??

    ( Reply )
  45. PG

    ritu June 30th

    its really awesome,wil try 2day..

    ( Reply )
  46. PG

    edk July 7th

    wow, thanks! this is just what i wanted to know in C4d thank you mate

    ( Reply )
  47. PG

    Joel G July 24th

    Hello,

    I’m brand new to C4D (just got it this week). I’m trying to learn some of this stuff…having trouble importing paths though. I tried using the File > Merge command, but when I open an .ai document nothing happens. It’s as though I didn’t merge anything? Any tips?

    ( Reply )
  48. PG

    Alex Beltechi August 15th

    Hi Joel, this is probably way to late for you to read, but it’s most likely that you create the Illustrator file as Illustrator CS or higher. When saving as an Illustrator file, make sure that it is the oldest possible .ai file.

    If you exported the paths out of Photoshop and no AI, then I’m not sure what the problem is. :|

    ( Reply )
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    betsy September 23rd

    When i open my file into the 3d software, it is on a different angle than yours. Did you rotate it?

    (sorry, i downloaded the demo of cinema 4d for this. I have NO idea what I’m doing in the program)

    ( Reply )
  50. PG

    Chloe November 5th

    Great tutorial!
    im halfway through but stuck :(

    When i put my image back into photoshop. i go onto channels and there isnt an alpha 1 icon layer.
    am i doing something wrong?
    thanks.

    ( Reply )
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